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***Fixing pause bug*** shouldn't take more than 12 hours :)
Game about life and its unavoidable end, death and the things that could happen in between.
Uh oh, this looks like an art game. Lemme take a look at the checklist to be sure!
Is it about life, death, or something else completely unoriginal? Check.
Are lots of sheeple fawning over it and making it out to be a bigger deal than it is? Check.
Is it a poorly designed platformer, most likely made that way just to claim it's a game? Check.
Is it full of poorly done symbolism? Check.
Does it have choices that don't actually change much? Check. I played twice just to be sure, other than a different path at one point, the point where you MAKE the choice, nothing changes.
Are the controls poor and clunky? Semi-check. Moving around was fine. Jumping is iffy, and ladders are poorly done. But wait, I bet poor controls are symbolic too!
Simplistic graphics style, most likely because that's the "in" thing with art games right now and you don't NEED looks to convey a message? Check.
One star because it at least works. Usually.
and everyone started to fail...
I'm CRYING like a girl
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