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Score:
rated 3.77 / 5 stars
Views:
29,650 Views
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Genre:
Adventure - Point 'n Click
Tags:
jam
mystery
novel
willow

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Credits & Info

Uploaded
Apr 18, 2011 | 2:11 AM EDT
File Info
Game
4.7 mb

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  • flash_567740_medium
    NG Game Jam 4 Teams had a weekend to make games based on constraints.

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A Fowl End 5 Points Once you go green...
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Skydiving 5 Points Who needs a parachute?
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Blast Off! 10 Points An ending that's out of this world!
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True End 10 Points That's what really happened?

Author Comments

**Note: Yes there is a lot of words. This is an INTERACTIVE VISUAL NOVEL. So reviews that say there is a lot of words, that shouldn't be a bad point, Take this for what it is, not what you expect it to be. Thanks.**

Created for Newgrounds Game Jam 4.

Team Mohawk Dairy!

Our handicap was that all graphics had to be created OUTSIDE of flash.
We went with a hand drawn and scanned, classic retro feel.

Everything was created in 72 hours.
The story was written in 72 hours.
The art was done in 72 hours.
the code was written in 72 hours.

Hope you enjoy.

Can you get All 4 endings?
True ending is the best.

(Click with mouse to continue in the game.)

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EDIT: Oh my gosh! Front page? Wow. Thanks for your support everyone. We really appreciate it!

EDIT 2: PooPooTheGorilla syas to PM him if you can find the secret message in the Alien room, you may even get a prize!

EDIT 3: Wow! 10,000 views. Thanks for playing.

Reviews


TedLupinTedLupin

Rated 5 / 5 stars April 17, 2012

I was absorbed the entire time. An absolutely great game!



whipblazewhipblaze

Rated 4 / 5 stars March 31, 2012

I thought this was a very witty and entertaining game. Some of the dialogue was so darkly humorous it made me break out in fits of geeky laughter, and I thought your style of writing created a strong mood for the game. The way the narrative was told in short, choppy sentences that were only seen one at a time said a lot about Marsh's terse, childish nature (at least that's how he came across to me).
If there is one comlaint to be had with the actual writing, then it would be the inconsistency in tense. It would start out in present tense, and then suddenly, sometimes even in the middle of a sentence, it'd switch to past tense and then back to present again, which for me severely hindered the impact of the story. I know that this was made in 72 hours and you were probably so busy with all the different storylines and drawings and progams that you didn't have time to check for errors in the writing, but the narrative is the main component of this game and I feel that accuracy in grammar and style should have been near the top of your list.
I think it was a nice idea to make this interactive and have multiple endings. I liked all of the funny-not-serious-in-any-way endings (the radioactive chciken still brings tears to my eyes), but my favorite was the true ending. Not only did it have some of the funniest lines in the whole game (I swear every time I'm goign to think of a Smurf for the next week I'm going to burst out laughing), it also left a lot of interesting and very,very...odd questions. Was everything up to the people chained to the wall a halucination? If another version of him was running around, how'd it get there? Where'd it come from? Another Universe? Did it really escape his mind? How could Marsh be that crazy in the head to have some evil demon crawl out of his ears without him noticing? Or was that guy just a crazy freako who thought he was Marsh's doppelganger but really wasn't? Was anyting accomplished by Marsh's imprmptu sucicie? Although the ending was really funny and witty, I feel like there were just too many questions left hanging to be a satisfying "true" ending. It tried half-heartedly to be serious but just ended up being too comical to be taken seriously. Maybe next time you make a game you can try for a more consistent mood at the end and something that still satifys at least some of the player's questions.
All-in-all, this is a really great game for something made in 72 hours. The story was funny, clever, interesting, and well-developed. The writing conveyed a strong tone and mood. The dialague was funny as heck and the endings were witty as well. It was a cute and darkly witty way to pass the time. Keep on making and improving :)


People find this review helpful!

CoraYixinCoraYixin

Rated 3.5 / 5 stars March 19, 2012

It had a nice storyline the creepyness the humor made it even darker and twisted. You should make another one maybe "Mystery Of Willow Mannor 2" if you have not already.



Y2k4everY2k4ever

Rated 5 / 5 stars January 22, 2012

Very articulate for 72 hours

I must say this is honestly one of the deepest, in both story and meaning, flash games I have ever played, and that's because it was made in 72 hours, the mood, the atmosphere, even the sense of humor,so genuine, if you could I would honestly recommend that this be on downloadable markets, all i'm really trying to say here is great job, you should try this again some day!



updown343updown343

Rated 5 / 5 stars December 14, 2011

smurf derp

EVIL SMURFS XDXDXD yayyyy good game