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Run, jump and solve puzzles....in a dream!
Controls: ARROW KEYS to move and jump, X for everything else.
Game made by Cactus. (http://cactusquid.com)
Music by Zabutom. (http://myspace.com/zabut om)
Splash by Cow.
Ported to flash by Mirosurabu. (http://twitter.com/miros urabu)
Mechanics are too frustrating for me to give it any real effort. Looks nice I suppose.
I really liked the story line and the art.The ending made me laugh.The only thing is when you are the bee,it would be better to press the X button instead of the arrow key.All and all though,it was fun.
It could have been a fun story, but there was not enough to really draw me into it. I was confounded when characters died with the respawning machine actively respawning you if you die in any other screen.
-Puzzles solved themselves
Lack of depth
"X" not working
"X" does nothing for me. At first I thought I needed to unlock it somehow, but a reviewer said he used it on the bunnies and I got one screen past that by faking them out with short jumps. No way to pass that screen, (maybe with a bunny suite booster jump?) If there's a double jump key, that was never made clear either. I even tried falling to my death multiple times and backtracking.
I normally wouldn't grade so poorly for what could be an issue with my browser as much as your code, but you chose to make this game obtuse so I think it's fair in this instance. A menu screen that was more than just a link, but had keymapping or options of any kind would have been nice.
At the same time, I did think it was clever that you play a controller, and pressing the buttons from his head change the volume. The puzzles were fun in an abusive kind of way. I think other cerebral 8-bit flash games have more narration and explanation to help players so even if a puzzle is difficult that at least understand in a vague sense what is going on.
I'm just grading on what I saw, which was not much. In fact I bet I'd like it if I could play it.
Overall, I liked this game. The puzzles required thinking outside the box and I enjoyed the weird, unconventional style of progression. It was short, yes, but since this game was a port, there isn't much you can do about that. The bee controls were the most frustrating part, even once I got used to them, however this did not kill the enjoyment for me. It was an amusing journey and the end was as weirdly fun as the game itself.
Unlock all of us!
As DD's story comes to a close, another looms from the not-so-distant shadows....
Blast at rockets with awesome graphics and music
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