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Run, jump and solve puzzles....in a dream!
Controls: ARROW KEYS to move and jump, X for everything else.
Game made by Cactus. (http://cactusquid.com)
Music by Zabutom. (http://myspace.com/zabut om)
Splash by Cow.
Ported to flash by Mirosurabu. (http://twitter.com/miros urabu)
Great surreal platformer
I thought it was going to be like Meatboy or IWBTG but you did something very different. Great concept and execution dude. Just wish it wasn't so short.
Like it - but could be better
I liked it very much.
The idea, the feeling, almost everything was great.
The only things that bother me are:
1. The far checkpoints. I don't like to get to much far back every time I die, and read all of the text again...
A lot of people today work on 1920x1080 resolution, and this is one of these games that doesn't zoom in.
Fix it, and the game is already 50% better.
Good art, but I got too tired of repeating the same actions, the same dialogs, over and over. Steep learning curve.
nice art and sound, but otherwise not too great
I thought the art was great, and I really liked the music, but the story wasn't interesting enough to make up for the poor gameplay. The puzzles were very much a trial and error affair, meaning lots of deaths and lots of restarts, which forces the player to scroll through all the meaningless dialogue each time. The controls for the flight section were frustrating as well. The end was anti-climactic and nonsensical. Overall.... meh.
most unfortunate people are far too dumb to figure out how to play it. Dang those games that make you think!
Save your dead family from the spirit world
Meet the Purbalds!
Students play a dark game amongst the shadows. The final episode of Alula Falling.
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