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Apr 10, 2011 | 8:22 PM EDT
  • Daily Feature April 11, 2011

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Hunters: Relic of Stars - Stage 6. Carina has been captured by the Hunters.

Play stage 1 here: portal/view/566055
Play stage 2 here: portal/view/566291
Play stage 3 here: portal/view/566564
Play stage 4 here: portal/view/566734
Play stage 5 here: portal/view/566895

CONTROLS:
Arrow Keys - Move / Aim
Z - Shoot
X - Jump
C - Change Weapons
Spacebar - Pause / Open Map

You can also use WASD to move and JKL to shoot/jump/change weapons, however on some browsers/keyboards you may run into issues with too many keys being pressed at once, nothing I can do about that.

========================
PLAY WITH A CONTROLLER:
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If you have a PC Gamepad, I highly recommend using the Joy2Key Software. You can download it: here: http://bit.ly/NCx4h

Saving - Progress through the stage is saved automatically at every major checkpoint. If you have to leave and come back, your progress will still be there!

Bugs - If you do find a bug, please report it to me via PM. Be as descriptive as you can, I can't fix things if I don't know what went wrong!

Sticky Keys Bug - If the keys feel like they're sticking, character keeps running after you let go, please read the third post in this thread: http://www.newgrounds.com /bbs/topic/1123318
This is a bug with some browsers/systems and there's really nothing I can do to fix it.
~
Well, this is it, the final stage. I hope those that have enjoyed the game up until now agree that I've saved the best for last, just don't expect the journey left to come to be an easy one.

Reviews


bobtherobotbobtherobot

Rated 5 / 5 stars April 15, 2011

GREAT

i totally love this series and hope you make a hunters of the star relic 2 xD, but i just cant beat that alcor (when he is in Gozilla beast mode lol) way too hard for me, even on easy its near impossible i cant do it lol, anyways Good game, hope someone makes a video of this game on youtube lolz >_>



CiestaFiesta79CiestaFiesta79

Rated 5 / 5 stars April 14, 2011

Phenomenal

I figured I would play through all 6 parts before giving this a proper review. I will admit that I almost passed over these great games because I couldn't mute it when listening to other music lol. But anyway this is some of the most fun I have had playing flash games over the past few days. The gameplay stayed fresh throughout the whole thing and it was fun to die before a checkpoint just to go back and see if another weapon made the part easier. All of the boss battles were unique and although some of them were very hard, none were impossible. I liked the retro style of boss battles where they all had a designated pattern until the fight with the girl at the end. All of the other bosses had an easy to identify pattern but were still difficult to beat. The last fight didn't have a pattern but it was easy to identify the "tells" and be ready for the attack before it got to you. So yes this was an awesome series and I can maybe see myself coming back to play all of these again should I ever get bored. Kudos to you good sir for putting a lot of work into a game that lasted for hours on end. Keep up the good work and I am excited to see your future projects and most likely write positive reviews on them as well.


People find this review helpful!

Goliath013Goliath013

Rated 5 / 5 stars April 14, 2011

@shadowdragon8685

really? ive been through the first 5 stages on normal maybe you should just learn better strategies this is a great game and i thank the people that made it. Honestly why do you people always have to complain about this game? if you didn't like the first one then why bother continuing and makeing more useless reviews.


People find this review helpful!

ShadowDragon8685ShadowDragon8685

Rated 0 / 5 stars April 14, 2011

*Sound of inarticulate frustration*

ARRRRRRRRRRRRRRRRRRRRRRRRRRGH!

Jesus FUCKING Christ on a POGO STICK!

You really, REALLY need to take one lesson away from this game. MAKING PEOPLE PUNCH THROUGH THEIR MONITORS IS NOT GOOD GAME DESIGN.

There's a good reason, a good DAMN reason, this kind of gameplay went away. Frustration-based gameplay is NOT good game design.

That final boss-after-the-final-boss is making me make noises of inarticulate rage EVERY SINGLE TIME.

Here's a thought. How about you keep with the traditional pattern and give the player a full health refill after you beat the bitch the first time, when she has ten thousand goddamned attack patterns, and, you know, re-start them at the escape sequence rather than starting them BACK AT THE FIRST BIT.

And second bit, if you want to be a GOOD game designer, program shit like this fight to figure out which attack patterns your players are having trouble with, and STRONGLY lower the probability of that pattern coming back up again in the rematch. The one that killed them? Just delete that one altogether from the attack pattern for the next go-round.

I will repeat this. Frustration your players to the point where grown men are making inarticulate noises of rage and coming very close to punching their fists through $400 pieces of hardware is NOT GOOD GAME DESIGN.

Note: I AM playing on Easy, so don't even try to say "well, lower the difficulty." If Easy mode is this noise-making, monitor-punching hard, I shudder to imagine what sort of masochist is capable of this on Hard.



heroes43heroes43

Rated 5 / 5 stars April 13, 2011

A-W-E-S-O-M-E!!!!!!!!!!!!!!!

THIS IS SO EPIC!!!!! the fight against mizar when you're escaping is HARD!!!! and in the fight against alcor or whatever, I thought it was enough that he turned into a god, and this weird beast... BUT NO he just had to go and turn into a GIANT beast XD XD EPIC!!!!!