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Apr 10, 2011 | 8:22 PM EDT
  • Daily Feature April 11, 2011

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Hunters: Relic of Stars - Stage 6. Carina has been captured by the Hunters.

Play stage 1 here: portal/view/566055
Play stage 2 here: portal/view/566291
Play stage 3 here: portal/view/566564
Play stage 4 here: portal/view/566734
Play stage 5 here: portal/view/566895

CONTROLS:
Arrow Keys - Move / Aim
Z - Shoot
X - Jump
C - Change Weapons
Spacebar - Pause / Open Map

You can also use WASD to move and JKL to shoot/jump/change weapons, however on some browsers/keyboards you may run into issues with too many keys being pressed at once, nothing I can do about that.

========================
PLAY WITH A CONTROLLER:
========================
If you have a PC Gamepad, I highly recommend using the Joy2Key Software. You can download it: here: http://bit.ly/NCx4h

Saving - Progress through the stage is saved automatically at every major checkpoint. If you have to leave and come back, your progress will still be there!

Bugs - If you do find a bug, please report it to me via PM. Be as descriptive as you can, I can't fix things if I don't know what went wrong!

Sticky Keys Bug - If the keys feel like they're sticking, character keeps running after you let go, please read the third post in this thread: http://www.newgrounds.com /bbs/topic/1123318
This is a bug with some browsers/systems and there's really nothing I can do to fix it.
~
Well, this is it, the final stage. I hope those that have enjoyed the game up until now agree that I've saved the best for last, just don't expect the journey left to come to be an easy one.

Reviews


TharosTheDragonTharosTheDragon

Rated 4.5 / 5 stars April 16, 2011

Did anyone else find this secret room?

Check it out:

http://img339.imageshack.us/img339/96 33/huntersstage6secret1.jpg
http://img854.imageshack.us/img854/16 50/huntersstage6secret2.jpg


People find this review helpful!

superbattlersuperbattler

Rated 4.5 / 5 stars April 16, 2011

excellent

i found the series to be quite challenging, while still being fun.
2 things to consider in future endeavors: a mute button, and a way to switch the controls around (i disliked spacebar being pause :p)
keep up the good work!



JeffersonTDJeffersonTD

Rated 5 / 5 stars April 16, 2011

Like a good SNES game!

Woah. Quite a long stage this one, especially on hard, but I made it through. Nice epic stuff with all the Alcor battles. :)

I was earlier comparing this game to NES games. Well, in fact, SNES would be a more approriate comparison really. Great stuff.

There are many details in game design that could have been messed up, had they not been properly though of. A few examples:
+ If you've accomplished some parts of a level on hard you can directly access that or earlier parts on easier levels. This may seem like a given, but I don't think all games are designed like this.
+ Regular enemies appear in different places when you enter the area from another direction - which prevents them from appearing on top of you.
+ Boss battles are very well designed. They are versatile and creative. Very tough at parts, but even the toughest attacks can be dodged with perfect timing. Perhaps sometimes a bit too patterned though - in a way I think I prefer the Mizar battles, since they are more about skill rather than memorizing the patterns. But that's pretty much a matter of taste.
+ All guns have their purpose.
+ The powerups aren't just pointless gimmicks: they do add up to the gameplay.
+ No bugs ( at least I don't remember encountering any). One thing that could be considered as a design flaw though is that in the training area boss you can jump back to the beginning of the area.

(if these reviews could be edited afterwards, I would probably add something more later on...)

Some small complaints / things I wonder:
- There definitely should be a mute or volume button.
- Am I missing something with the speedrun mode? Are you seriously supposed to play the whole thing through in one session, without dying and actually trying to be fast about it? Woah. Have you Rhete, even done that yourself? :)
- Medals wouldn't do harm.
- This has about nothing to do with the actual game, but I find it quite funny that according to the instruction booklet the semi-leader of a huge evil organization is only 22 years of age, and the leader (being her bigger brother) probably not that much older. How did they end up being leaders of this huge hunter organization? :)
- (SPOILER WARNING) The fact that you had the yellow orb in you should have meant something, some final special extra powerup for example.

ps. Don't take the "should aim with mouse" comments too seriously. This is not the kind of game that should be played with mouse.
pps. Congrats! This is the first game I've given a 10 on NG! :)


People find this review helpful!

jkoh89jkoh89

Rated 5 / 5 stars April 15, 2011

Victory screen spoiler

Mizar just wont die


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MizaryMizary

Rated 4 / 5 stars April 15, 2011

Fun retro shooting action

While a pretty fun series, there are a couple things that would have made it a lot better for me.

Diagonal aiming without moving would be great. You have roughly 12 times the keys you need for this game, so mapping two more wouldn't be too bad, methinks.

While the level design was alright as far as the obstacles went, the color choices drove me nuts. This sounds like a minor concern, but there were several places where you can't tell the difference between the walls and the background without staring for a couple seconds because they were so similar. Yes, it helps lay out a theme (the purple room, the yellow room, that awkward green room) but contrast really helps gameplay. On a similar note, a lot of the enemies happened to wear the same color as the room you were in. This was fine in older games (since memory was lacking) but it's just as easy for Flash to draw a red guy on a red background as it is to draw a bright green guy on a red background.

Overall, pretty solid. Loved the cutscenes, the bosses were challenging. This really felt a lot like a version of Metroid with substantially less backtracking.


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