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Apr 8, 2011 | 5:19 AM EDT

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Hunters: Relic of Stars - Stage 5. Having retrieved the third orb, Carina and Avior head to the GPF Headquarters.

Play stage 1 here: portal/view/566055
Play stage 2 here: portal/view/566291
Play stage 3 here: portal/view/566564
Play stage 4 here: portal/view/566734
Play stage 6 here: portal/view/567109

Arrow Keys - Move / Aim
Z - Shoot
X - Jump
C - Change Weapons
Spacebar - Pause / Open Map

You can also use WASD to move and JKL to shoot/jump/change weapons, however on some browsers/keyboards you may run into issues with too many keys being pressed at once, nothing I can do about that.

If you have a PC Gamepad, I highly recommend using the Joy2Key Software. You can download it: here:

Saving - Progress through the stage is saved automatically at every major checkpoint. If you have to leave and come back, your progress will still be there!

Bugs - If you do find a bug, please report it to me via PM. Be as descriptive as you can, I can't fix things if I don't know what went wrong!

Sticky Keys Bug - If the keys feel like they're sticking, character keeps running after you let go, please read the third post in this thread: /bbs/topic/1123318
This is a bug with some browsers/systems and there's really nothing I can do to fix it.
Update: Version 2 is now up. I made Polmire easier on easy.



Rated 3 / 5 stars

the third boss killed it for me

that six leged thing with the laser eye ... i tried for about 30 minutes with no succes.
and after a little number of tries i managed to push him over the edge for the first time without losing any life.
the problem is, that you dont have any "good" possibility to shoot in a diagonal direction.

And i dont know where the Hype comes from this time. As Nevermidn said it would've been better in pixels!

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Rated 1 / 5 stars

That. Second. BOSS!


That second boss really, really ruins this. This is the first of the Hunters series that I am close to rage-quitting on. I can't comment on anything past that boss, because I CANNOT GET PAST THAT BOSS.

It's a radical departure from the rest of the boss mechanics in the series, and frankly it's far too much, at once. The vulnerability eye isn't open often enough, and it seems like when I want to shoot it, there's another bullet where I need to be to hit it. He's vulnerable over far too small a section of his body, over far too narrow a window of time.

Try making his eye stay open the whole time he's shooting. Otherwise this is just frustration central. That doesn't a good game make.

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Rated 4.5 / 5 stars

Would have been an instant classic on the SNES!

I can almost say 16 bit pixel graphics would have been better for this game, the current graphics are very.. 2004. Know what I mean? Very straight. It would have worked out better in pixels I think, but still great game series.


Rated 2.5 / 5 stars

Controls... improve them

Ruined the game for me, the controls were very awkward to use, even after getting used to them.

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Rated 3 / 5 stars


The game has potential, no doubt. The voice actors are great. The setting is good. Anything else people would love to heavily criticize I could get past. The reason I have to mark this down though is because... it's not really doing anything new. It's solid, but there's no special zinger that really makes this platformer-shooter stand out amongst the rest of them. From the beginning, you had already lost a good amount of my attention with the particularly bland gameplay. In order to set this game series into the right direction, you need something to make it unique. That something I can't tell you what it is either, but when you find it, you'll know it's what you need. Not every flash game gets put on the front page. Do take advantage of this situation to make yourself really stand out.