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Apr 8, 2011 | 5:19 AM EDT

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Hunters: Relic of Stars - Stage 5. Having retrieved the third orb, Carina and Avior head to the GPF Headquarters.

Play stage 1 here: portal/view/566055
Play stage 2 here: portal/view/566291
Play stage 3 here: portal/view/566564
Play stage 4 here: portal/view/566734
Play stage 6 here: portal/view/567109

Arrow Keys - Move / Aim
Z - Shoot
X - Jump
C - Change Weapons
Spacebar - Pause / Open Map

You can also use WASD to move and JKL to shoot/jump/change weapons, however on some browsers/keyboards you may run into issues with too many keys being pressed at once, nothing I can do about that.

If you have a PC Gamepad, I highly recommend using the Joy2Key Software. You can download it: here:

Saving - Progress through the stage is saved automatically at every major checkpoint. If you have to leave and come back, your progress will still be there!

Bugs - If you do find a bug, please report it to me via PM. Be as descriptive as you can, I can't fix things if I don't know what went wrong!

Sticky Keys Bug - If the keys feel like they're sticking, character keeps running after you let go, please read the third post in this thread: /bbs/topic/1123318
This is a bug with some browsers/systems and there's really nothing I can do to fix it.
Update: Version 2 is now up. I made Polmire easier on easy.



Rated 3 / 5 stars

i liked it

again i couldnt care less about graphics but there isnt alot to do besides follow the story, i don't know if you can upgrade guns i didn't play through till the end but it would be a cool feature in the next one


Rated 4.5 / 5 stars

Great game...

But even on easy this can get pretty frustrating at times. Over all though I really like it!


Rated 3.5 / 5 stars

keeps gathering tension

this was a bit annoying stage, from the level and the music itself. octahedron theme sounds like some japanese bubblegumpop. other soundtracks are as annoying. a big minus.

the game stuck in some parts with me, but i'm used with that when playing hunters -series.

now i gotta ask some questions: why every spaceship, enemy and ally, looks the goddamn same? avior, cpt. and hero (still dont remember her name) has same goddamn ships, though avior's and captain's have longer wings. in fact mizar's ship is same also. as for enemy ships, there are little different details but that doesn't cover your lack of imagination, which can be seen from other enemies and from characters. same design rolled over and over. it gets kinda numb. why hunters are humans instead of supermutated alien species for example? or if aliens are not good, then why the hunters share only two to three kinds of moving and attacking styles? great minus. c'mon, you can and must use your imagination while doing these games!!

story however seems to gather tension. our hero got caught by mizar, and is captured by the hunters now. stage 6 will be of handling them and their base -no doubt. mizar must be the final boss -no doubt, as i can suspect from your all-revealing trailer.

warning: speculation of future events

our hero has three orbs. mizar steals them and uses their power to become uberpowerful beast to kick everyone's ass. ofc hero stops mizar before she gets too powerful. one thing bothers me: in trailer, we see mizar-like floating man. if that is your uberpowerful beast you offer me, no thanks.

we can no more change the upcoming, so we just wait. you won't be even responding in these messages, so it gives the feel you just don't give a f**k about who thinks what of your games. i offer you criticism here, but you pass. too bad, criticism can be constructive, and make the game even better.

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Rated 1.5 / 5 stars

the controls suck

this game is a pain to play do to the controls if the controls were better it would be more fun to play

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Rated 2.5 / 5 stars


its pretty good i guess