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Credits & Info

Apr 7, 2011 | 6:17 PM EDT
  • Weekly Users' Choice April 12, 2011
  • Daily Feature April 8, 2011

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Author Comments

The fight is on! Wooly has taken your precious bowler cap and now you are on a romp to go get it back! Explore the freeform world of 45 various areas in this RPG-Shooter hybrid. Complete sidequests to get power-ups, extra firepower, and experience! Navigate the ridiculous Level Up tree to become the most powerful elephant in the universe.

If your game is not starting properly you may need to close other windows or allow Local Storage on Newgrounds, some have been affected. Thanks!

Art by Jimp!
Programming by John!
Music by Kevin Macleod!
Produced by Armor Games

WASD Arrow Keys to Move, Mouse to Fire



Rated 4 / 5 stars

I can't level all fields to 100

If not for that I'd give the game a 10


Rated 4 / 5 stars

Great game all around

I really dig it, still playing. The only problems I had were in area 8 in the forest, I kept getting stuck on the platforms and having to restart the game. Other than that it's fantastic.

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Rated 4 / 5 stars

medals medals medals!!! good game. no medals me needah teh medahls

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Rated 4 / 5 stars

Great game, some flaws.

Jmptb02 I love all of your elephant game. They had a simple design, good execution, and an adorable main character, but what might have been an amazing game was held back by the UI. You start of the game with no clue what to do until you are told your abilities by the other elephant's, great job, but for the most confusing part of the game you are told only through text based menus on how to start.

Figuring out how to work the ingenious leveling system isn't a fun task, but a pain. What may have worked would be a zoom in on the beginning at the start and then reveal the rest once the player is told how it all works, instead of them staring in awe at the giant maze before them.

The UI is really nice looking, but it distracts the player from the action. When you are shooting down several enemies in a crowded space and you have to look away from the action to see your health that time spent looking away could mean certain doom. It also crowds the screen at times when the little speech bubble like thing appears on the enemies, you should have kept it only with the elephant's and display the information overhead of the enemies.

(Other then that it is amazing.)

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Rated 4 / 5 stars

Runs on Shockwave?