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Uploaded
Apr 4, 2011 | 5:29 PM EDT

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Author Comments

Today, I made a demo game called, James the Rock, it has tutorials, and two levels for the demo game. But I will be making a full version of James the Rock.

I put some coin in two levels, and enemies too.

If the enemy hits you, you'll be doing all over again, except the score, won't go away.

Directions:

Press W to Jump
Press A to Left
Press D to Right

Press W to Jump when the enemy comes to you, just like leap frog.

Reviews


skittlerenegadeskittlerenegade

Rated 3.5 / 5 stars

Nice Game, Needs More

Not at all a bad game. No bugs, decent art and music. But my one problem is platformers like this have been done so many times, so to have a great, memorable platformer you need a good plot, unique character devolpment, upgrades, or something. It just needs more. Its a good game, it just lacks that appeal to make someone play till the end. Overall good work lots of potential :)



YanisinYanisin

Rated 2 / 5 stars

The review I came up with

- the sound for picking up coins was annoying(facebook sound)
- you can go off screen in the tutorial levels
- you can't even pass the first level



Demonfox343Demonfox343

Rated 5 / 5 stars

Hey cool

Not bad... in fact pretty awesome... the music is nice and the game play is somewhat fun.


Xxartist93xX responds:

Thank you :) But I'm not rushing this work or anything, I'm just taking my time. :)
I work this game like 3, or 5 hours. :)


NinjaZenoNinjaZeno

Rated 3.5 / 5 stars

Great Start!

Cool graphics! By the way, the flag doesn't work. Also, you should include in the tutorial that when you reach the flag, it should go to the next level, and there should be a coin shop and medals when you reach a number of coins. Those are just a few of my ideas. Keep working!


People find this review helpful!

psuedojesuspsuedojesus

Rated 2.5 / 5 stars

Things you should consider

This game, once the full version comes out, may be an easy, mellow game to take up time, which, in general, would make it fun. However, the enemy mechanic is slightly complicated for a one hand game, and clicking when reaching the end of a level is a bit demanding of the player, even with the simplicity of the controls.