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Apr 4, 2011 | 5:24 AM EDT

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Hunters: Relic of Stars - Stage 3. After acquiring a strange orb, but failing to capture Avior, Carina returns home.

Play stage 1 here:
Play stage 2 here:
Play stage 4 here:
Play stage 5 here:
Play stage 6 here:

Arrow Keys - Move / Aim
Z - Shoot
X - Jump
C - Change Weapons
Spacebar - Pause / Open Map

You can also use WASD to move and JKL to shoot/jump/change weapons, however on some browsers/keyboards you may run into issues with too many keys being pressed at once, nothing I can do about that.

If you have a PC Gamepad, I highly recommend using the Joy2Key Software. You can download it: here:

Saving - Progress through the stage is saved automatically at every major checkpoint. If you have to leave and come back, your progress will still be there!

Bugs - If you do find a bug, please report it to me via PM. Be as descriptive as you can, I can't fix things if I don't know what went wrong!

Sticky Keys Bug - If the keys feel like they're sticking, character keeps running after you let go, please read the third post in this thread:
This is a bug with some browsers/systems and there's really nothing I can do to fix it.



Rated 2.5 / 5 stars

Not as good as the second one

The coolest thing about this was that you had access to all those awesome weapons at the same time. The weirdest thing was how you kept attacking your enemies over and over. What did not make this as enjoyable was how it simply went on forever and was too hard. I guess I could always train for it. It's also that the environment was not as good, everything just seems too ordinary. I want a larger variety of enemies with cooler designs.

At this point, I really do not care about how the animation is not the best. What matters is that you still had a good variety of songs being played and the voice actors did a good job. A pity I did not finish the last one so I do not quite understand this. Of course, I rarely do that with games here anyway. The coolest weapon was the bazooka.

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Rated 4.5 / 5 stars

okaay, another one nailed

so, where will i begin? i will not anymore interfere graphics, except this much: you could've done better flames. seriously.

but to the story: it got deeper, as i expected, but in a cliche way. orbs ov three primary colors destroy the universe when wrongly used, and hunters (ofc) use them for wrong and bad. doesnt quite explain the part 2's hunter leader trying to kill player.

anyway, three orbs of unimaginable power sounds so old, we've seen this before, many times. lastly (as i remember) in FF XII, but in the form of nethicites. well no more of that, this aint ff xii.

game itself:
good scrolling camera, and the flight part brought back memories from sapce impacts. however, draco as a boss is quite hard, maybe too hard, and as a character blissed with voice actor aint much. other bosses, the vehicle and slimeblob, were basic toughness, which they should be, challenging but not overwhelming (imo).

well as some ppl hoped, you made pistol better. this is good so that old guns arent going to be useless in last stages. i believe there's gonna be more upgrades to old weapons and one new gun.

difficulty: challenging
stages of episode: street: good, good
sewer: too less checkpoints
tower: same, but little bit more annoying
flight: ah, the memories! challenging too

thanks for this. when you start the game, you play it to the end, so you'll be hearing of me (wanted it or not)

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Rated 2 / 5 stars

Again you have failed

To read what I am fully thinking please look at the review of stage two. But nonetheless I digress. This game was easier I will give you that and only that. But this game still lacks functionality, textures, quality sounds and voice acting, originality and most importantly ART. I advise you to stop with this series before you earn yourself derogatory medals such as turd of the week. How this series got to the front page I do not know, perhaps other daily submissions have somehow been worse. But upon playing this my face just became this %u0CA0_%u0CA0. Please don't waste any more time on this, it's not going to get anywhere.


Rated 4 / 5 stars

Another Great Stage

Well, at least I could do this one on Hard Difficulty :)
I'm sure the same things are going to be said (especially the fire stage) about the game having bad animations reminiscent of Atari 2600, but, this game would have made Millions back in the early 80's :D
The game play still solid and I'm getting much more used to shooting diagonal and shooting down like it used to be in the old days. Another enjoyable stage and a little bit of the story finally coming out.
Oh and thanks for not making the Ship stage full of bullets like some other notorious shooting games have been known to do. But the ship really needed blasters rather than just 2 missiles shots. But still gave it challenge. ;)

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Rated 5 / 5 stars

Another chapter!

loved it!