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Credits & Info

Apr 2, 2011 | 12:56 PM EDT
  • Daily Feature April 3, 2011
  • Weekly 4th Place April 6, 2011

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Boom 5 Points Use a bomb for the first time.
Stray Bullets 5 Points Get killed with no enemies on screen.
500k 10 Points Get a score of 500,000 in any level except survival.
Angel Wings 10 Points Play 10 levels as Natalie.
Bullet Hell 10 Points Die with over 666 enemy bullets on screen.
Counter Attack 10 Points Reflect over 100 bullets with a single shield.
Gold Farmer 10 Points Finish any level except Survival with over 3,000 coins.
I Like Swords 10 Points Play 10 levels as Matt.
Killer 10 Points Kill 3000 enemies in total.
Max Power 10 Points Fully upgrade all stats
Millionaire 10 Points Get a score of 1,000,000 in any level except survival.
Pew Pew Pew 10 Points Play 10 levels as Lance.
Power Up 10 Points Fully upgrade any stat.
Punching Bag 10 Points Get hit 100 times in total.
Shields On 10 Points Collect 100 power ups in total.
Shooter 10 Points Kill 300 enemies in total.
Slayer 10 Points Kill 10000 enemies in total.
Sniper 10 Points Kill 1000 enemies in total.
Stars Everywhere 10 Points Play 10 levels as NoLegs.
Tree Hugger 10 Points Play 10 levels as Anna.
Ultimate Blade 10 Points Kill 25 enemies instantly.
Bronze Badge 25 Points Get A ranks in 5 or more levels.
Bullet Master 25 Points Complete all bonus levels.
Gold Badge 25 Points Get A ranks in 15 or more levels.
Pacifism 25 Points Reach wave 33 in Survival without killing anything.
Perfect Run 25 Points Beat any level between 16 and 20 without taking any damage.
Platinum Badge 25 Points Get A ranks in 20 or more levels.
Silver Badge 25 Points Get A ranks in 10 or more levels.
The End 25 Points Defeat the final boss and complete the standard set of 20 levels.
3 Heart Challenge 50 Points Beat the first 20 levels without upgrading your health.
Mass Murderer 50 Points Kill 1,000 foes in a single game of Survival.
Diamond Badge 100 Points Get A ranks in all 25 levels.

Author Comments

Hay guys!
Here's the shooter I've been working on for a while, hope ya enjoy it.

Mouse/Arrow Keys: Movement
Z/Click: Main Weapon: Fast but weak.
X/Double-Click: Sub Weapon: Powerful but charges slowly.
C/Space: Bomb: Clears the screen.
Shift: Focus: Slows down your movement and shows hitbox.
P/Esc: Pause

If the game runs slowly, turn off the graphics stuff in the options.
Also, if you experience any problems with the keys sticking, just use mouse controls instead.



Rated 4 / 5 stars March 6, 2013

Fun little game featuring the characters from epic battle fantasy, Exciting and action packed.

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Rated 5 / 5 stars February 12, 2013

I had an Opinion about how Bullet Heaven would look like, because how Bullet Hell was just
spamming the shoot button. But Bullet Heaven seems to be the same...
Either Way, this game was fairly hard, It felt impossible doing the survival levels but then again,
I am never good in these type of games. Awesome Characters though! 5 stars!


Rated 4.5 / 5 stars February 10, 2013

THIS is a crazy shmup!


Rated 4.5 / 5 stars February 3, 2013

A very enjoyable game, good graphics, diverse ships / weapons and a well judged progression of difficulty.

The only thing that is really bugging me is that the "miss" count seems a bit buggy. Maybe I'm just missing something obvious here, but I've gone through certain levels many, many times and clearly killed every enemy that comes my way, but then out of nowhere my miss counter will jump up. It makes it really frustrating when I'm trying to get an A or S grade. Besides that, more options for upgrades would be neat, as I found myself maxing out every possible upgrade about 3/4's through the game, so some more customisation would make things more fun IMO. And like the poster below me said, left over bullets from the bosses are a bit of a pain.

Eitherway, it's a solid game and one of my favourite top down shooters.


Rated 4.5 / 5 stars January 24, 2013

There is one little thing that bothers me about this game:
When you clear one of the boss's bullet patterns, the leftover bullets stay on the screen... This makes some transitions (I can't find a better fitting word, sry) between patterns harder than it should be. I believe that the patterns should be the hard part in bullet hell games, not the transitions (Though, maybe that's just me).

The thing I liked most were the bullet patterns, really enjoyed those.

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