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Mar 30, 2011 | 3:06 PM EDT
  • Daily 2nd Place March 31, 2011
  • Weekly 3rd Place April 6, 2011

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Previously a top ten action app on the android marketplace (got suspended) with over 100k downloads! 4.8/5 rating with over 2,000 ratings!

When a pack of wild Rattata attack Professor Oak's lab, it is up to you to stop them. Set out on your own Pokemon journey, to catch and train all pokemon and try to solve the mystery behind these attacks. Featuring the original 151 pokemon!

Visit my blog for more updates and info on the game http://samdangames.blogsp

Capture the enemy Pokemon and add them to your team.
Level up your team and bring them into battle.
Classic Tower defense gameplay.
A wild and crazy story that takes you all around the kanto region.
Pokemon will learn moves and EVOLVE just like the real game!
Level all the way to 100!

Visit our blog for more news on our new games and PTD sequel!




Rated 4 / 5 stars

It's a decent enough game, but the grinding is annoying (i'm looking at you, cerulean gym 1+2)

Be careful playing though, somehow I just randomly lost about an hour's play time the other day. If PTD2 can stabilise the issues with this one, then it should be really good.


Rated 4 / 5 stars

Vaporeon GLITCH

vaporeon cant learn hydro pump...
whats up with that
flareon can learn fire blast
jolteon can learn thunder
vaporeon needs a powerful water attack

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Rated 4 / 5 stars

Catching Pokemons

Actually in Viridian 1 there is 1 Pikachu you can catch, sometimes it show before the last wave, this is the one you can catch.

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Rated 4 / 5 stars

Brilliant modular start, still a ways to go.

TL;DR version: Good game for sure, but it's really another case of "alpha is alpha" - yes the game's not perfect because it's not done yet; and by the same token, yes changes may be difficult/slow, but they need to get done because room for improvement exists.

That said, my praise for this game comes from a lot of different realms. Being somebody who was and is not very in on poke-related business, this does a good job of not making me lost with the plot and mechanics, but I imagine appeals to a lot of pokemon-esque peeps out there.
As a TD game, it's actually kind of unique; I've hardly ever seen ones with movable towers and a good plot (which, the plot IS good; I mean that. I do enjoy it =), and never seen one with A) Such huge learnsets on each tower, B) Optional, in-depth targeting logic, C) an entire site behind it for trading purposes, or D) such a huge levelset you almost can't get done in one sit-down. These give it a huge stand out factor in multiple positive ways.

However, there's a lot left to be solved. My issues are:
- Finally getting a sprite at the end of chap. 3 feels really tacked on. That's probably because it IS tacked on and didn't exist previously, but it seems really random. A solution might be to make your sprite also appear in earlier levels once you've reached that point as well
- Some of the pokemon are more difficult to catch than I'd think should be. I get that if they aren't difficult, they don't feel like good catches, but I've had a hell of a time trying to catch an Abra (currently rolling Red version). Their spawnrate is almost not high enough to justify the grind (my areas tried consist of Cerulean gym and Route 5), and when they do, they're damn fast and a lot of the time they just get 1-shotted EVEN if I'm barely leveled enough to beat that particular level in the first place.
- Kind of an addendum to last issue, I feel like I have to do too much grinding to be able to progress. I wonder if I'm just playing badly, but I do everything in my power to optimize positioning, targeting, learnsets, etc etc and it hardly ever feels like it's enough. It certainly doesn't help I get about halfway thru the game and all of a sudden shit ACTUALLY starts firing back at me and I don't have defensive/evasive moves in my learnset anymore, so now I'm leveling up 'NOTHER set of 7 pokemon for defensive purposes to compliment my 7 offensive (total 14 I'm actually going to use extensively).
- To further complicate the difficult catch issue, a lot of the learnsets for different pokemon are extremely repetitive and make them seem even LESS worth the effort. It's no issue the hacked version runs rampant.
- Hacked version mentioned, has anyone experienced sizable success with trading? Personally, I've made a couple successes, but a lot of the people selling seem to be idiotic. I doubt this is something you can really help, but - if I ask for, say, an Oddish (just for example) around lvl 5 for something of mine, I'm not going to deny you if you offer one at 6 or 7. That's just the realm of reason. 35 or 40 is a completely different realm. I bothered specifying for a reason, not because I felt like wasting my own time; don't waste BOTH of ours making bogus offers that don't at least parallel mine.

Anyway! All of this I'd like to see improved/circumvented, but otherwise, still a good experience overall. 4/5, 8/10, keep being awesome. Cheers.

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Rated 4 / 5 stars

Pokemon Tower Defence

This game is so totally HARD CORE. But u guys went a little overboard with the updates and didn't keep this game maintained HOWEVER It's awesome cuz u guys make an extremely good team (Sam and Dan) and I like how u made the trading center as well as the amount of poke!!!
Keep up the good work guys!