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Who are you? Where are you? Why are you there? PRIOR: You know nothing.
WASD to move. Right-click to control audio and visual options.
© krangGAMES 2011
A very interesting game
I like it.
It reinforces the human belief that Reality is only based on what we know, and the truth is subjective to the individual.
However, I gave it a lower score because, like most philisophical games, it had simplistic graphics and you had to piece together the storyline, bit by bit, and you made your own ending based on those results. It makes you think, but it's also a tad unoriginal.
A great game that makes you think about the plot more. Is the main character's family still alive, or did they die in the bombing? It was also fun and simple and it was pretty fun. Great job!
I liked it played it a while ago and please someone correct me if im wrong but wasnt this game already submitted to newgrounds a while ago? i know for a fact ive played it before but i thought it was from this site. Idk if someone could clearify i would really appreciate it.
Very good game...
It is interesting to think about how we could all be part of a controlled or uncontrolled experiment. Maybe our actions are controlled by a single person, or maybe even that is obsolete and it is simply ourselves, or an entity inside of that, or an object. Who knows? Very cool.
It was a bit depressing at the end of the game though because this is the first time I have played a game like this one and actually wanted to continue to the end. I never made it to the subbasement either. I went down that area where you couldn't return to the outside. I will have to play it again so I can go the other way.
Thanks for the great game.
Curiosity drives the plot...
What is it about apocalyptic games that makes them so interesting? The storyline to this game is definitely its strong suit, but it's the pacing that makes it stand out. You have to get to know the character at the same time as he's trying to figure out who he is and what's going on, which is a good storytelling device, and trying to find all the notes makes gameplay much more interesting. The art and music could have been a bit more interesting, but they fit the mood well and built tension. Hope to see a sequel or a prequel with an even more complex world.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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