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Who are you? Where are you? Why are you there? PRIOR: You know nothing.
WASD to move. Right-click to control audio and visual options.
© krangGAMES 2011
Gripping Story - Lacks Ending
So, I get to the bottom, and the Dr is hung himself. No real ending... I have read that other endings are possible, but none really relate too much to the story... where are your family? Surely you should rescue them... Then escape... I don't know, but the endings are a little... dull.
not much of an ending
the ending lacked interest, all it was was me walking outside and the city blowing up. is there other endings?
such an em0 game...
Dark, brooding, and filled with potential.
The artistic style is simple, yet so masterfully executed. The solemn story built around our little friend contrasts starkly from the almost childish graphics in a way that kept me uneasy the entire way through.
The controls were perfect, and the notes scattered throughout the levels kept me entertained as I moved along. My only criticism runs along the same lines as most ohers, in that having to replay the entire game to meet each fate felt a bit strenuous.
But it's worth pointing out that I was intruiged enough to play through each ending anyway; a testament to the replayability of your game. Excellent work, and I look foward to more projects from you in the future.
very enjoyable, yet I dreaded each ending
PRIOR was very interesting to play, and yet I found myself dreading each ending (more specifically the actions that would result in that ending.)
**WARNING possible spoiler**
each ending was justly awarded and deserved depending on your choice of path in the game. my heart was pounding as I activated each ending, and a feeling of deep lothing and despair for #@! encompassed me as I watched him meet his fate. such a simple game, but yet so geniusly designed that I couldnt help but play.
please, I implore you to keep up the good work. perhaps even make a sequel? (but I suppose thats wishful thinking on my part)
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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