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Thanks for playing! This was just a quick game that I'd been working on a while back. I recently have had a lot of time to kill so I resurrected this thing and got it done.
I'm interested to hear your opinions on the engine. Does it start off too slow? Too fast? Is the jump too low or just right? Things like that. Again, thanks for playing.
I like this game.
It's very simple. i couldnt beat every level with ease. there were many levels. its a fun 20 minutes.
simple challenging concept
Levels, while frustrating, are forgiving enough to keep my interest.
Felt a lot like a striped down rhythm game to its simplistic of cores (spastic button mashing till you get it right)
Some level though (beside the "last") with only the cone-triangle things was just horrid to play. Nothing to clue when it will comes, makes these levels have very high fatality rates.
Alternatively, the all platform levels balance this, (no block switching or cones) were just oodles of fun wrapped in a bacon roll of awesome.
I really like there wasn't any levels selects or even a menu, you just ran. Happy you completed this project.
it burns a good bit of time, if you get pissed at games easily, then this would definately not be on the suggestion list.
I liked it a lot
It was a great game but if you would make the guy running look more realistic. His feet just slide around on the ground. The background reminds me of Andy's room on Toy Story. Also, it needs an ending. When I beat it, it just started over, and my difficult win was not satisfying enough. Overall, great game! If it was a little better graphically and ending wise, I could see it being front page material.
An addictive and challenging simple math puzzle game
And so it dreamt.
Help Eddie get his watermelon so he can finally spend a nice and relaxing day at the beach
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