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rated 3.24 / 5 stars
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Simulation - Other

Credits & Info

Mar 21, 2011 | 7:13 PM EDT

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Author Comments

You start with 5 people and a few supplies. You must expand quickly into a large town, or else everyone will be slaughtered by invading red pixel-men. There are a lot of jobs to assign your people and plenty of resources to collect. Every game is different - a unique world will be generated each time you play.

This can be rather complex when you start out, so if your people keep dying make sure you have lots of farmers, a couple of warriors, and plenty of water. There is also an in-game help thing. Don't get frustrated and quit, just keep trying.

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-Whipping workers and giving them the day off now works properly... might have been the source of random deaths
-Towns will no longer be invaded the first two days



Rated 3 / 5 stars

The basics of the game are very solid and the atmosphere is very good.

Unfortunately the game starts to bore quickly, especially since the money system basically invalidates the entire resource system.
2 jesters equals 1 free tax. 2 gold equals 1 resource through trade. Thus, at 4 population 2 jester already generate 2 resources, the same as a lumberjack or miner. By the time you find the friendly town the most efficient thing to do is to turn your entire populace into jesters+a builder (and warriors/scouts).
This is all without taking into account festivals which make a net profit even at starting populace. (bug: it states 100 gold for -20 revolution but it is 50 gold).
The game would have been better if you had not included the gold system.


Rated 5 / 5 stars

how do i build stuff


Rated 3.5 / 5 stars

The game had good music and the layout was pretty nice. It proved surprisingly fun, though I realized after I had around 55 people that the game is unwinnable, which was disappointing. I would love a sequel, though I just stumbled upon it and it was made last year. The resource collecting seems well-balanced. Perhaps the sequel could have the builders with their own statistic (right now it is hard to tell how many builders are there) and independent projects as well as missions or fighting other towns. Win a by having 300 people and no enemies/no one else in sight? Maybe that seems a bit too much?


Rated 4 / 5 stars

It's a great game. The idea of the worker layout: +1. Graphics fit the mood of the game: +0.5. Good music choice: +0.5. After some time, you pile on resources and people, having nothing to do: -1. Time well spent: +1. Good variety in people, options: +1.5, but a few flaws (1.5 -> 1).
A sequel or an update would be a great idea. It would improve the game's rating capacity.


Rated 4 / 5 stars

Actually pretty fun

I'm a sucker for pixel graphics, but the game itself is a little tricky... which is good, everyone loves a challenge :)

Also, don't mind me saying, but I think the music in this game is amazing, I'd very much like to meet and shake hands with the gentleman/sex-god that made it.

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Skudge responds: