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Tetris Labs

Score:
rated 3.61 / 5 stars
Views:
147,782 Views
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Genre:
Puzzles - Other
Tags:
newgrounds
tetris
retro
mofunzone

Credits & Info

Uploaded
Mar 21, 2011 | 6:17 PM EDT

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Author Comments

A fun platformer with a Tetris twist, gotta love creative ways to keep classics alive!

Reviews


Macro11-1Macro11-1

Rated 4 / 5 stars

Very Nice Twist, However...

My Only complaint is the font you used was WAY too small... If you don't want to increase your textfeild/box size then just use mutiple boxes, or cut down on your wording or something...

I am suggesting this because I noticed you kept the resolution of the game so small... so I fuigured there might be a reason for that, but perhaps you hadnt thought about these alternate methods of getting a message across in a game.

What ever, point is, I hope you learn from this :), because this game was really neat!


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hardriverhardriver

Rated 5 / 5 stars

love it

i really like the platform feal to it
the only down side,is no retry button?


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PAINTBALLCRAKAPAINTBALLCRAKA

Rated 4.5 / 5 stars

great concept

really cool concept of bringing platformer and tetris together
the random blocks are difficult to deal with, but know thats the tetris aspect of it
i quit after like 12 just cause i kept messing up
but good game though



LeftoversLeftovers

Rated 3 / 5 stars

Amazing potential

What you need to do is work out a specific set of tetrominos to solve each puzzle, and only have those drop.

This makes it a puzzle game, instead of just relying on random chance to complete levels.

Literally, all you need to do is go through the puzzles, find the solutions, replace the blocks from the random ones to the ones needed, and then resubmit.

It'll be a solid game when you've done that.


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Pelemus-McSoyPelemus-McSoy

Rated 2 / 5 stars

Pelo says...

Pros?
~Not bad of a twist.

Cons?
~Random block generation.

Overall?
Not much to say on this one. It has great potential, but the fact the blocks that come down are random each game drastically changes gameplay...and usually for the worst. One level may need squares, but instead I'll get straight pieces that the character can't climb. I'd recommend setting a specific block layout or increase the character's jump height.

~Pelo


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