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It was developed for a MINILD(#25) so it was developed in just a weekend.
It's a Rock Paper Scissor tournament game with 13 bizarre enemies.
-Funny graphics with photographs of toys.
-3 game modes!
-no terrible sounds (none at all)
Can't hate it
I am unfamiliar with your other projects, so I can not judge this on how good it is on relation to them. It was weird to have no sound, and that is really something that you should try to avoid. Even if the music can come off as annoying, you can always have a button that mutes it. That being said, I still did not find this to be that terrible. The coolest thing about it was the interesting designs. It makes you realize that rock, paper, scissors, can be a popular game.
We even have a Pico version of that game that's truly popular! It was interesting to see the weird variety of characters used! The designs in this were good, but it does feel fairly lazy when it appears to be just still images after each other. You could use stop-motion to depict what the characters are doing. Well, it was fairly good in detail at least.
Your suggestions should made the game an overall +1 or +2 improvement but I would have worked twice the time ... this game doesn't worth it.
But thanks for your tips :-)
Rock, paper, scissors, lizard, Spock was so much better. You have no sounds, a very low replay value, and no fun value. I will agree on the unique graphics, but there's also no animation. If there's going to be any rock, paper, and scissors game, you will have to make it only a side mission or mini-game.
Kind of a fun little game you put together here. The only thing I don't really like is that all the graphics are too...stationary..I guess? But other than that, I think this deserves a good score. :D
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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