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Mar 17, 2011 | 1:11 AM EDT

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*if you get any lag. hop on firefox and download the Flash 11 beta*

the game starts alil slow but after the third weapon you'll get the groove.

A quick mini game, which was inspired by a RobotDay audio submission of the same name that was lost in the cracks for the past year.
Frosted took some time out to finish it up and get it out. yay!
[

*controls*

Aim=Up,Down arrows
Fire=S
D=Block
A= Special attack
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Q=quality
M=music
P=Pause
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Combos build up your special meter
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You can block missiles ,but not machine-gun fire,and even though machine-gun fire is weak it does widdle at your energy. So at low health you have to decide whether to keep a smaller enemy on screen to set up for a high scoring combo, or to wipe them out on the spot to keep functioning.

A very Kind review by Snipahar!

http://guidology.com/2011 /03/17/heavy-terror-machi ne-kongregate-helpers-off icial-review/

Reviews


ligthingfastligthingfast

Rated 4.5 / 5 stars March 19, 2011

needs improvement

well it is nice but it is really hard. you can add more places or weapons to the game to make it more easy. and a difficult setting to make it easy. anyway i did like it :)


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MadnessYoMadnessYo

Rated 3 / 5 stars March 19, 2011

Woot

194451
Suck eggs.


MindChamber responds:

woot


FrostSoldierFrostSoldier

Rated 5 / 5 stars March 18, 2011

I think...

It was nothing less that awe inspiring. The song works, the gameplay works, YOU GUYS WORK! It's like a well-oiled machine...lol.


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WingedDestinyWingedDestiny

Rated 1.5 / 5 stars March 18, 2011

Looks nice. Sounds nice. But plays? Not so nice.

I sorta get what you were going for but um.. It was lacking on almost every part gameplay wise.

As the previous guy said, no penalty to holding down the button meant that.. Theres no reason not to hold it down. Which then turns to.. Why is it even a button anyways? If you're going to have constant fire.. It should just be.. well.. Constant.

The blocking was.. Sort of nice but.. Really useless for most of the game. Early on, very very very few enemies even have missles. And later on, there are sections where you have five or six missles coming at you in rapid order. Making it so you can't counter attack at all.

The whole concept of blocking should be to negate damage, not cause you to take damage if you do anyways.

The whole thing felt.. well.. Bland. Not much you could really do but hold down one button and aim. If you blocked, you'd take damage anyways. If you didn't block, you'd STILL take damage.

I'd suggest at least letting you shoot down missles or blocking negates all damage. Or perhaps let you block gun fire, but need to shoot down the missles?

Beyond that, it looked nice, and sounded nice.. But as a game, it fails pretty badly.


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MindChamber responds:

I agree, we might update this later.

thanks for the review.


kyran64kyran64

Rated 2.5 / 5 stars March 18, 2011

Decent start:

Graphics are good :)
Sound is good :)
Mechanics are good :)

..gameplay...not so much.

You can't control your speed or movement in any way...just your aim. There's no penalty for holding the button to shoot so there's no reason to ever NOT be shooting. There are no accuracy bonuses, no charging up of your weapons, no reloading, overheating, nothing whatsoever...which is, in itself fine.....except that combined with everything else that also wasn't present in this game, it's kind of pointless.

I kind of get what you were going for by only having the shield block missiles....the idea of ch..oosing between your combos and your health..but really, the special attack really didn't seem all that useful to me at any point. I mean...it looked call and all, but that's about it.

No concept of upgrades, really... you get more weapons but they're given to you arbitrarily, not chosen or earned and since the enemies get more difficult as you go along...the weapons just offset the harder enemies so...not much has really changed.

All of the makings for a decent game are here, they really are. So far as playability though, it's just extremely limited with no choices of any kind and no sense of accomplishment whatsoever.

Keep at it though...I look forward to seeing Heavy Terror Machine 2: The NIGHTMARE ;) (or something)


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