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Uploaded
Mar 14, 2011 | 6:24 AM EDT

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Author Comments

Save Your yellow ball from the purple nuggets.You score a point for each second you remain on the board.Just move your mouse to move the yellow ball.You get a Extra 5 points if you pick the star which can be randomly available at any point on the board for the sometime.

Reviews


poogypoogy

Rated 5 / 5 stars March 29, 2011

Nice Game

Nice game with good music



ICY-HURRICY-HURR

Rated 2.5 / 5 stars March 14, 2011

See this is what i mean...

when i tell people simple is better sometimes... i guess the only thing i would say to improve is make more power-ups or like different objectives. Like if there was a triangle, that if picked up, would make me invincible to other balls for a while...



araphon1araphon1

Rated 1 / 5 stars March 14, 2011

Decent effort.

The game has entertainment potential, it's simple, it's easy to pick up but, sadly, east yo put away as well. It falls flat due to several serious flaws, the most obvious being the lack of ingenuity. Bouncing balls games have been done to death already, and unless you find a very imaginative twist to throw in, the gameplay is severely outdated. The graphics are also very bland, and the music loops should really be looked into by the US military, due to its potential as a weapon against terrorism (it could be used as a torture method in Guantanamo Bay).

A few suggestions of improvements:
1: Get rid of the music. Deliver us from Evil!

2: I don't know how apt you are at handling graphic programs, but if you look at most of the "best of all times" games in the flash portal, you will notice many of the casual games on that prestigious list has a distinct graphical look. It doesn't need to be Crysis quality, it just has to be more intriguing than simple geometric figures such as balls.

3. Try adding a twist in the gameplay. Perhaps pickups with adverse or positive effects other than adding five points to the score. Increase the frequency of new ball spawns, it is too easy at the moment. Just throw something in there to rattle the cage, like an adverse pickup which causes the controls to be inverted for a few seconds. Or a positive pickup which creates a magned that catches nearby balls for a few seconds. Just anything to break up the monotony of the gameplay mechanics.


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