Credits & Info

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Mar 13, 2011 | 10:47 PM EDT

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Author Comments

18+ Adults Only!

Hail to thee, Sexy Adventurer! Aching Dreams 2nd Session is a Hentai Fantasy based Dating Sim.
All of the art is completely original, with loads of hard work invested in the story and characters.

Travel to Ancient Serenia, date the women, train your stats at the guild hall, and buy new weapons at the shop. Immerse yourself in a five hour plot heavy game!

The success of Aching Dreams 1 has prompted us to make a pay for sequel. AD2 is NOT a free flash game, but there's a lot of free stuff to enjoy! Jeanne's story is free. You can buy the rest of the game for 10$.

EDIT: AD3 is in production. Check it out at hentaicook.com

Reviews


axel96axel96

Rated 5 / 5 stars November 25, 2013

I have purchased the full version played through it multiple times (all on easy XD) and have enjoyed it, it was definitely worth the money. One question on your home site I cant go to the blog it says 404 page not found and was wondering what the news is on the third one. Also I know I said one question but I missed the fund raising off ads3 and was wondering if you will be offering the extra for a marked up price after the release.


hentaicook responds:

I'll fix the blog link, thanks for pointing it out. News of the third one will be posted later on. If you missed the fund raising, I might hold another one later on.


MassLPMassLP

Rated 5 / 5 stars October 16, 2013

Hey, I want to play this game so badly but I canĀ“t enter my name. Any ideas how to fix this?


hentaicook responds:

Sorry no idea.


JacklaryJacklary

Rated 5 / 5 stars October 1, 2013

Man that sudden voice scare me!



SloppyDog9SloppyDog9

Rated 4.5 / 5 stars September 24, 2013

"You click no but your body says yes. You lack the willpower to deny the shower scene." That alone was worth the effort of playing this game. I'm probably going to have to spend the money and get the rest of it.

I played through the demo several times now, and I think I've found most of the stuff available in it, even the hint from Candice after you pass the ridiculously high charm skill check. "You never recognized me because I have my hair out of my face now." Another classic. :) It's writing like this that makes these games so enjoyable for me to play through, not the art or plot.

The game really needs a save option, however. Many (most?) players are never going to see the effort you put into writing the script for different scenarios simply because they won't risk wasting a game day's play on a long shot since it takes so much clicking to get to where they are. The ten extra days you get in easy mode are a start, but even that only gives you time to test out a few options for each play through. What I really wanted to do was level up a bit by training and then SAVE my game before assigning my B.A.S.I.C.S. points so I could try different configurations on different missions. There's something to be said for having to play a game through in one shot, but it comes at the cost of discouraging players from exploring options. If you want to try and strike a balance, you might consider only allowing game saves in easy mode and then endings and achievements only unlocked in normal mode.

Other complaints I had were minor to that one glaring omission. Getting money and equipment was annoying since the only way to get money was the rock, paper, scissors style "training," where you have to buy the rocks, paper, and scissors. This was mostly aggravated by the multiple play-throughs necessitated by the lack of save, however.

Keep up the good work, you have a real talent for this.


hentaicook responds:

Thank you for the review Sloppy.

You raise a fair point that it would be very convenient to have a save option in the middle of the game so that you could just save up your basics points and try out different basics points configurations, however this tactic would not work on the normal difficulty, as going on missions need to be spread out evenly in order to actually even win. (as opposed to easy, where you have the leeway to spam dates at the end of the month)

I admit that the days/combat system is a way to "pad" the playtime, but what commercial video game isn't guilty of trying to lengthen their playtime? It's my hope that the days/combat has you better immersed, and more realistically represents a short term relationship.

The third game will have a save option, but we will see a return of the days and combat system. Except combat will be more fun, most days will actually have an event, and you will be making even more playthroughs than AD2.

AD2's gameplay benefits from its obscurity... many of its secrets are held tightly behind multiple skill checks.


superface55superface55

Rated 5 / 5 stars September 6, 2013

-_- it won't load i played the first one and it rocked so i'm guessing this one is even better witch is why i rated 5 stars