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Uploaded
Mar 1, 2011 | 12:00 PM EST
  • Daily 2nd Place March 2, 2011

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Author Comments

Regarding save files: PLEASE ensure that you allow flash the proper amount of filespace to properly save the game. Right click go to SETTINGS > LOCAL STORAGE > and move it up to 10MB or Unlimited to ensure there are no issues. Thanks!

Pestilence Z is a zombie survival turn-based RPG with hours of gameplay and content. This includes 3 playable characters with 3 specialization trees each, 5 unique enemy AI zombie types with 9 full zombie animation sets, 60 detailed and immersive maps, including 8 secret maps, compiled from a set of 600+ unique tiles, 100s of searchable items and over 602 possible different equipable items. Pestilence Z features a deep, engaging combat system to battle through the zombie mobs as you fight for survival. This is the first episode of the series of three and includes 5 missions. Pestilence Z also features several minutes of cinematic animation and an original sound track to drive the compelling story of the outbreak's origin.

[UPDATE]

About Zombie Movement and Walls: We understand people's dislike of this, however it is not a glitch or laziness. Much beta testing was done over this matter and ultimately we decided to allow zombies free movement over the map. Due to the zombie's movement restriction (one tile), this was the only way to keep a level of depth and strategy during movement in the world.

About Accuracy: Many factors attribute to overall accuracy: First, smaller zombies are harder to hit and larger zombies are easier to hit, certain guns have reduced accuracy at longer range, obviously the vet is the most accurate and the jock is the least accurate.

Reviews


SoriehlamSoriehlam

Rated 4.5 / 5 stars October 16, 2013

great game, but the wall system seems counter-intuitive to me.. I'd prefer clicking in the tile I want to walk to, and then selecting the walk icon. Good work, though!



Scienceofdead2811Scienceofdead2811

Rated 5 / 5 stars October 5, 2013

normally i HATE zombie games/movies, but your style make me want to lay it again..... and again... and....



JavikeJavike

Rated 5 / 5 stars July 19, 2013

This is really cool! I love what you did with this idea. I've been thinking that there are almost no RPG-like zombie games for a while. I love that you incorporated a grid-base system with different guns and items. Different zombies call for different strategies ie(weapons, items) so it makes fun.

I agree with Terrorama, adding more items and maybe a loot-crafting system could make it more interesting. That way players get more rewards for exploration. You could also add more interaction with other humans-survivors (traditional NPC likes shops or trading centers, could be useful; npc could add a goal-mission type quest like save people-get items for survivors-kill off hordes of zombies-transport supplies, etc.)


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TerroramaTerrorama

Rated 2.5 / 5 stars July 8, 2013

It has a lot of potential to become a great game. I wish there was more emphasis on scavenging items, more variety of items, less ranged weapons, maybe crafting... As it is it is very crude, but interesting.


People find this review helpful!

knockers1391knockers1391

Rated 5 / 5 stars June 21, 2013

Absolutely beautiful game. Keep it up. :) I just wish if the zombies can walk thru walls that i could shoot them when they were standing on the walls.