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special thanks to Tom For raising my upload limit.
Hope you guy's enjoy the movie fight.
R.I.P. Reuben You and your character will always be remembered.
Amazing fight. I think I might work with these characters.
nice fight. i thought evil ryu lose that one but he didn't.
It was okay.
Personally, it was okay for me. There wasn't really any dialogues or anything, it seems like it's something you can do with MUGEN normally (But really limited). There wasn't anything dramatic or anything. While you did a good job using RBK's characters (RIP), it just didn't feel right, there wasn't really any spark that makes it exciting. But this was okay. I'm sure you'll improve in the future, keep it up, kid.
to me your ryu sprites seemed to have a stop-go-stop kind of feel.
now correct me if i am wrong but i believe it could have been because you boasted your frames per second in order to make dragonclaw maneuver better.
i think that the third strike version of ryu is run at 25-30 fps and the ryu from capcom vs snk (which is what i think the one you used is based off of)
is ran at 20-25 fps.
that being said, i believe the third strike version would have complimented dragonclaw better.
i think the backgrounds need some work, but it didn't take away from this movie because you were at least willing to make a couple area transfers.
you have some creative fight choreography, and i can see you improving really fast.
your review was pretty spot on except it wasn't snk ryu but rather alpha ryu.
I did in fact raise the fps to 34 in so that dragonclaws speed would as fast as he was i mugen(or almost as fast in this case) and was forced to double frame evil ryu's movements so that he would'nt look too far fetched.
I have only played a few street fighters so i didn't know that some had higher frame rates than others. If I had I would have used the Evil Ryu from 3rd Strike(assuming 3rd Strike had an Evil Ryu)
In any case thanks for telling me about the frame rates that will come in handy for future vids and I'm glad that you enjoyed watching this.
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