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Credits & Info

Feb 25, 2011 | 5:03 AM EST
  • Daily 2nd Place February 26, 2011
  • Weekly 4th Place March 2, 2011

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Author Comments

The Fancy Pants Adventures is coming to XBLA and PSN this Spring, but until then, here's a preview of Fancy Pant's 3rd adventure, starting in his hometown, Squiggleville. Check out all of Fancy Pants Man's new moves, including wall running and swimming!

The Fancy Pants Adventures is coming to XBLA and PSN this Spring. For more info, check out

Want to know what's up with World 3? Check out the FAQs on my site,

Left and right arrows to move, down to duck, down while moving to slide, up to enter doors, S to jump, Space Bar to pause game.



Rated 4.5 / 5 stars

great feel

Really feels good. I like all the additions to it, the swimming the slick walls, the directional springs etc. The springs really feel great, the squishiness and bounciness of it is just right. I thought that the swimming could integrate some arm movement into it, or maybe different swimming styles to spiff it up some. Theres so much subtle touches with him on land, it would be cool to incorporate that into underwater as well.

Looking forward to it in spring

People find this review helpful!


Rated 5 / 5 stars

very nice game

Nice addition to the fancy pants series.
I still don't know if I like it or if it bothers me that you don't really have a goal, or something.
Oh, and the pencil thing is weird.
Sure it will be a great game.
Keep it up.


Rated 3.5 / 5 stars


I really like it. But i found a bug when i click A and stand still the FP Just despairs.


Rated 5 / 5 stars

Oh well...

Awesomeness is leaking from that game. Seriously.


Rated 5 / 5 stars

It's here!

I've been waiting for the demo for a while, and I really like how it looks. It still has the wonderful things that I really love, like the really fun running around and parkour-ness. The wall climbing/running thing is pretty cool. It's like from Mirror's Edge 2D.
It takes a little while to keep from overshooting when you're jumping around and stuff, but that's just how the game works.
I just really like the backgrounds and animation. How do you get your circles so consistent?

But why can't we use the pencil yet? It looks like you haven't finished animating it yet or something, because if you press "A", FPM disappears.
Either way, I can't wait until FPA3 comes out!