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Eulogy For 'Dear Jason,'

This entry was blammed by our users.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

02-24-11 – 04-09-16

Author Comments

Dear Jason,



Rated 1.5 / 5 stars

nooo ><

not again =/


Rated 3 / 5 stars

There's definite potential here

I like what I see, but there needs to be more. Invest some time in making the user interface a little slicker, and it will go a long way (black and white text for stats is hard on the eyes, although it is nice not having to open a menu to see these things, so for that I'm appreciative. Enemies need to be able to move around; otherwise it's all a matter of finding that sweet spot where you can damage the enemy without it hurting you -- great for real life, but in games you need more challenge. Stick figures are awesome, as long as they're smooth. A little more work there, and in completing the thing, and I think you've got a real winner here. I know I went on a bit, but I really like the general idea, and hope you really develop it.


Rated 3 / 5 stars

Next time, maybe spend more effort in programming rather than resource-making/level building.

I hope you are aware of the problems like walking through walls, no way to fight without losing health etc.


Rated 1 / 5 stars

The game looks very bland and has gameplay issues. Including color would make the images look much better.


Stats, Info & More

2.60 / 5.00