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Credits & Info

Uploaded
Feb 23, 2011 | 9:41 AM EST
  • Weekly Users' Choice March 2, 2011
  • Daily Feature February 24, 2011

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Regular Complete 10 Points Beat all Regular levels
Challenge Complete 50 Points Get at least 3 stars on each Challenge level
Hardcore Complete 50 Points Beat all Hardcore levels

Author Comments

Wrap your mind around the next intensive puzzle game - Interlocked!
A 3D puzzle game with a chilling atmosphere.

You know those puzzles consisting of a few wooden blocks that are impossible take apart? Then you know Interlocked. Each level, you're given a unique 3D puzzle consisting of blocks that hold each other together. Take it apart and you'll feel ten times as smart :-)

http://interlocked.wecrea testuff.com

Controls:
When using the Glance Tool (an eye icon is displayed at the bottom left circle) you can rotate the puzzle with the mouse while holding the left mouse button.

When using the Pull Tool (a hand icon) click on a piece to pop up the axis selection gizmo and pull in the desired direction.

To switch tools press the spacebar or click the tool icon. You can hold the spacebar to use the other tool.

Reviews


VeryInterestingVeryInteresting

Rated 4.5 / 5 stars

Exellent

This just got me mindraped.



BigbadguyBigbadguy

Rated 4.5 / 5 stars

amazingly addicting

the game is perfectly designed, you can look around the puzzle freely and the pulling tool is friendly thanks to the X,Y and Z axis
just that in some puzzles the fitting is rather small like in puzzle #6 and gets a lil frustrating trying to get it right


People find this review helpful!

MakeMeInsaneMakeMeInsane

Rated 4 / 5 stars

Nice game

The game is a bit glitchy. Somehow, I got two pieces to go through each other, and now it's stuck.


People find this review helpful!

SaanschSaansch

Rated 5 / 5 stars

Really nice one!!!!

I love it, hard and challenging but i wonßt give up!!!
Keep on the good work...



RaptorialRaptorial

Rated 5 / 5 stars

Awesome brain killer

I think level14 should be in the hard pack instead of some of the ones there. Brain gave out after number 17 but it was fun while it lasted.
If you make a sequel, try to limit the space as not to have tiny overlaps from hindering finishing the puzzle. Also would be great if there was a puzzle in a puzzle in a puzzle... and so on.

I agree with the comment below somewhere... you should unlock a smash mode where you can smash the dang things to bits. This might help relieve stress. =P Maybe even if you smash it right you get a secret or something.

Looking forward to a sequel!