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Uploaded
Feb 21, 2011 | 5:08 AM EST

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Author Comments

Team Junior's entry to the "Game Jam 3". We recived 72 hours to make a game.

The theme we received from the IdeaTron was:"Theme: Paper Planes tossing deadly spikes.", so we made up this crazy game.
Our theme was (randomly assigned by IdeaTron ©)

You play as an "emo" in a spaceship with a self-created mission to destroy happiness.

Team Junior consisted of:

Programmer: TheBoob
Artist: RainbowHorse
Artist: BobyB64
Voice Actor: DeadEndWorldStudios

We had some problems in the start since AustinBreed failed in the task of giving our team a programmer. several hours later he posted the name of the programmer, but by then we had already found a new programmer via the forums.

Sorry for the entry being a little late :( (could have been up faster if we had recived a programmer directly from the start.)
(also, RainbowHorse fell asleep)

(original programmer was supposed to be lolfan88)

Enjoy! :)

Reviews


SodapressedSodapressed

Rated 1 / 5 stars March 2, 2011

Oh God no.

This makes me miss Raptor. Apogee ftw.



dziubes75dziubes75

Rated 4.5 / 5 stars March 1, 2011

I actually liked it

for 72 hours, this is a top notch game. the lag was a little annoying, but with the powerups and simply HOLDING DOWN THE SPACEBAR (like any normal person would do in a game like this) the lag doesnt happen. The music was great and there was that great sense of chaos I love in a game like these. Though it certainly isnt the best game Ive seen, i think it deserves some credit


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ThelliThelli

Rated 3 / 5 stars March 1, 2011

Slow-paced

I liked the big rainbow-y blob of happiness.

As for the game, I don't think it's *that* bad considering the short amount time it was made in. The controls are too slow, both for moving around and shooting. At first I thought the firing key was bugged, before realising you have to keep it pressed in order to shoot.

The enemy projectiles were quite unnoticeable, it would be a good idea to make them stand out more. It would also have been nice if I could get feedback on if my bullets hit the boss, make it flash when hit or add a healthbar or something so I know how I'm doing.

Still it could have been a lot worse. I liked the concept and the intro movie, and the boss laser attack. I am curious to see what you could come up with given a little more time.


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suttercane101suttercane101

Rated 0 / 5 stars February 28, 2011

cmon

the stori idea of emo vs happiness is funny . but as said before ... horrible graphic , horrible control , damn when the rainbow shoot laser is the only time i got near decent control over my plane .. well overall its seem like a great starting idea but badly exploited ... btw a crappy hack n slash would make more sense than a plane shooting crap



IRideTrikesIRideTrikes

Rated 0.5 / 5 stars February 28, 2011

Wow

This is terrible, and no fun at all.
Well, lets see:

The music is ok
The controls are god awful, maneuvering is painfully slow, the attack button is unresponsive, the enemy designs are designs, as well as the rest of the graphics.

most importantly: It's just not fun to play.

even for a game made in 72 hours it's bad.