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Our game jam theme was "Ladybugs knocking over deadly butchers". We chose the obvious thing to do with that theme, so there's no need to explain it here.
Press Q to change quality, F to toggle fullscreen, and the rest of the instructions are in-game.
PS: The "red beams" are neurons. Cause your in his brain and stuff
I like games like this, but when it came to changing formations: the numbers didn't work. You have to scroll, which for me is a bit of a problem. Fix that, then it'd be even better. =)
It was fun and simple but a little short. I liked the ability to change formation that was new to me. Good job.
I just wish I knew a few things before I started playing...
Chiefly that the purple borders were for effect and wouldn't kill me, and that red neurons would only block me and not kill me.
Otherwise very good, especially giving me the option to change formation instead of just shooting forwards at all times.
I found the game dynamics quite intriguing as you introduced many situations where changing formations was a vital thing...that is good because at first when I started the game I thought that that extra detail was something that wouldn't be utilized well, but it was when the nerve cords started to block and even electrocute your ladybugs...excuse me, I meant butcher bugs.
The game itself was simplistic in look and play yet this helped the developing theme and rythym of play. It was also slightly challenging but nothing alittle practice couldn't overcome. Replayability doesn't really come to mind, but hell, you impressed me.
Overall: thumbs up. 5 outta 5 and 9 outta 10.
Kinda touchy and if ur at bottom, they kill you before you even see them. Plus it lags.
Save your dead family from the spirit world
Meet the Purbalds!
Students play a dark game amongst the shadows. The final episode of Alula Falling.
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