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Our game jam theme was "Ladybugs knocking over deadly butchers". We chose the obvious thing to do with that theme, so there's no need to explain it here.
Press Q to change quality, F to toggle fullscreen, and the rest of the instructions are in-game.
PS: The "red beams" are neurons. Cause your in his brain and stuff
the only problem was that it was way to easy it needs more of a challenge
Fun Flash Shump
One thing I didn't really like was how when you got a +1 ladybug powerup and you already had 5 it was pretty much wasted. I'd like to see one of your ladybugs power up and become a bit stronger if you have 5 and then get +1. Then if all 5 of your ladybugs become powered up at once they combine into a super butterfly that shoots tofu or something.
the original idea was to have 10 ladybugs max in formations but we had a 3 day limit and designing enough interesting 10-bug formations would have taken too much time.
Just beat the game
Well....what game there was anyway. For the most part it was rather repetitive... and you might as well not have had a story.. Music wasn't bad, but all you did was choose it...so no real effort there...... It really lacked more substance, power ups, different enemies....I mean hell there was no real challenge besides the fact that there was neurons constantly impending your way which was just annoying more than anything. Then the fact that the formations were all rather horrible. Hell make upgrades, extra formations....rapid fire, crap like that. The biggest prob was most of the formations had the ladybugs so spread out there is not doubt they'd get it, and the snake one is just a nightmare in itsself
Good points and bad...
Good concept and game play. Reminds me of the old Viper arcade games and others that proceed it.
The bad points however is that there isn't another button function to use the formations... nor do you know the formations till you use them. May I suggest having another button like space or shift to toggle the formations? It would be especially good for those who use labtops or mouses that lack the button feature you're referring to when having the brief instructions.
is that it? its an interesting concept but the game was far to easy and after the second boss just killed my ladybugs so i could quit playing because it is almost impossible to die on this game. it just keeps repeating the same crap over and over and over there really isnt even a point to this game u just fly forwrd and shoot like a mindless zombie sorry but it just isnt that fun
if it was far too easy and impossible to die then why did you die at the second boss?
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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