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Our game jam theme was "Ladybugs knocking over deadly butchers". We chose the obvious thing to do with that theme, so there's no need to explain it here.
Press Q to change quality, F to toggle fullscreen, and the rest of the instructions are in-game.
PS: The "red beams" are neurons. Cause your in his brain and stuff
i like it but. . .
the last part is a little to hard
For the first few minutes anyway. Got a bit boring fast though.
its not bad...maybe you could thrw in like a distance counter, help keep track of how far youve gone, but it was alright, i liked how you could change formations and such.
relaxing! i dont know, there was just something about the music and the colours that made this game relaxing for me...
it needs upgrades
like more or stronger lady bugs. or a "gun" upgrade.
it doesn't need upgrades and I'm sick of games with upgrades anyway, they're a cheap way to lengthen a game without adding any actual substance to it and a well-designed game designed without upgrades can be far more engaging than the stupid trends lately of sticking an "upgrade shop" in every freaking game imaginable.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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