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Credits & Info

Uploaded
Feb 21, 2011 | 12:11 AM EST

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Author Comments

DEMON RUNNER. A game made for the 3rd Newgrounds Game Jam and completed in less than 72 hours.

Team Dildo: Josilver, Aigis, and Fungasm
Game theme: Demons Eating Transparent Towers

Controls: Up, Down, Left, and Right arrow keys or W, A, S, and D. Spacebar to pause and to proceed when prompted.

Music:
Vibe-Newgrounds - "[8bit] dirty work" http://www.newgrounds.com /audio/listen/220290
Mahamajama - "Square Wave Rocksteady" http://8bc.org/music/Maha majama/Square+Wave+Rockst eady/
DjRockAlot - "**Happy Ducks Snes 8bit Song**"
http://www.newgrounds.com /audio/listen/258233
Vibe-Newgrounds - "[8bit] because she said no" http://www.newgrounds.com /audio/listen/221114
J.Arthur Keenes - "The Battle of Spaghettysburg" http://8bc.org/music/J.+A rthur+Keenes/The+Battle+o f+Spaghettysburg/
RetroManOMG - "|Happy Times|" http://www.newgrounds.com /audio/listen/396157

Reviews


LetMeRememberLetMeRemember

Rated 0 / 5 stars March 5, 2011

Won't Load

Well... It just won't load the game



Odoylerules3Odoylerules3

Rated 4 / 5 stars March 4, 2011

Pretty good

There actually is an indication , look at the pictures in the instructions more carefully and though it got kind of old quickly it was good considering it was done in only 72 hours


People find this review helpful!

SharpNomoSharpNomo

Rated 2.5 / 5 stars March 4, 2011

TOO FAST AND HARD

Too fast and on third stage they all look almost exactly the same.



WFWGAMERWFWGAMER

Rated 3.5 / 5 stars March 4, 2011

Interesting

The one that looks like a house push UP.
The one that looks like a ditch push DOWN.
The one that looks like a bumpy patch push LEFT.
The one that looks like a flat stump push RIGHT.
I agree with the lack of animation thus it gets a 7. Good idea though.


People find this review helpful!

butt-buttbutt-butt

Rated 4 / 5 stars March 3, 2011

uhhhh.

the arrows were the same and the obstacles are all too similar; there's not really anything obviously suggesting one obstacle requires one arrow key and another obstacle requires another. Therefore when you reach an obstacle it effectively becomes trial and error. yes i copyed most of that from MSLynk