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You play as an interrogator. You must extract info from prisoners by breaking there will. Also you must do this in time without killing the prisoner. Good luck!
more questions less punches
the idea behind an interrogator is to question suspects. you get about 10 seconds to ask a question, and when the time has past, the general wants you to use force.
would be better if you can switch between beatings and questionings.
some people respond "better" to physical stimuli, while others respond "worse". many can take pain, but they can't take the suffering of others around them.
the music, sounded like it was taken from a meet and eff game, but i could be wrong. the animation of the waterboarding, the flowerpot, the spout looked backwards. left and right punches were to the face and to the body, punch or kick to the testies every now and then, the responce will be quicker, but the recovery will be slower.
it could be better, but then again it could be much, much worse.
ok ok this is weird and good lo digo yo
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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