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Credits & Info

Feb 12, 2011 | 9:28 AM EST
  • Weekly Users' Choice February 16, 2011
  • Daily 2nd Place February 13, 2011

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Author Comments

I wrote this game while travelling in Europe and Central America, and created everything but the music myself. It's not your usual point and shoot zombie game; Rebuild is a thoughtful, wordy game that takes real strategy to win. You need to balance acquiring food, expanding your base, killing zombies and keeping your people happy. Gamers should start on Hard difficulty and expect to lose their first game (it's more fun that way).



Rated 5 / 5 stars


Awesome game!!!


Rated 5 / 5 stars


This game exceeded my expectations. I really loved the idea of the game. Although for its simplicity in concept its very, very addicting. I literally couldnt' stop playing till i beat it. The different specialist were brilliant. I really liked the attack and defense system. Balance between population, food, and happiness was a good idea.

I would have liked to see different defense points you could set up along your walls, so zombies could attack certain spots. You know, like they could attempt to retake the block. Maybe a variety of soldiers, or groups of them so you could level up, different groups of zombies that require more soldiers to kill. Things like that.

This game has so much potential, its incredible. Great job man!

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Rated 3.5 / 5 stars

A little boring after a while

repetitive, few kind of buildings, after that was realy adictive


Rated 4.5 / 5 stars


but needs moree grave yards to destroy was lil too easy even on hardest of dificultys


Rated 5 / 5 stars


While this game did have a strong immersion factor, some of the units seemed redundant after a while, soldiers seemed to take up most of the slots, as they were the most beneficial, all the others were useful to a point but eventually they became deadweights, same goes with the buildings, useful to a point, imo there should be more options for strategical defence.
But on the whole, amazing job =D

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