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Credits & Info

Uploaded
Feb 12, 2011 | 9:28 AM EST
  • Weekly Users' Choice February 16, 2011
  • Daily 2nd Place February 13, 2011

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Author Comments

I wrote this game while travelling in Europe and Central America, and created everything but the music myself. It's not your usual point and shoot zombie game; Rebuild is a thoughtful, wordy game that takes real strategy to win. You need to balance acquiring food, expanding your base, killing zombies and keeping your people happy. Gamers should start on Hard difficulty and expect to lose their first game (it's more fun that way).

Reviews


angleofdeath2012angleofdeath2012

Rated 5 / 5 stars

addicting and lots of fun

awesome game :D



bbuckets00bbuckets00

Rated 3.5 / 5 stars

Well...

to be honest, could use a tiny bit of more polish. I found it frustrating that when I beat a horde, another one would be spotted a few turns later, before I could recover. And perhaps a realistic mode would add to the replay value that this game already has, E.G. ammo, chances of your survivors getting infected during an attack. Otherwise, I enjoyed this.


People find this review helpful!

robot9463robot9463

Rated 5 / 5 stars

fun

good job on this game ;)


People find this review helpful!

koh97koh97

Rated 4 / 5 stars

Addicting, also, a few tips to the players

I enjoyed the game greatly, however, some issues with balancing, and art work. The art work was rather shabby, and crude, however it suited the purpose, but if there is a sequel, I expect some realistic art work, with better street layouts as well. Another thing about balance, it is extremely hard on hard difficulty. Yes, it is meant to be hard. However, I could only survive to day 70ish, and I still wasn't making any progress. The list of survivors had more dead than the living, and a few additions might be nice. More classes, ability to call the zombie killing squad, more buildings and etc.

Also, state the variables required for a win/loss. (I also played on their website, and few buildings required for that win might not exist.)

-Create a constitution in the city hall for a win. (Ten days after capture)
-Capture, then destroy the zombie portal. (Ten days after capture)
-Capture EVERY space in the town.
-Create a cure for zombism in the lab.

Lose factors
-All survivors are dead or left because of lack of hapiness.
-All squares are lost to the undead.

Good luck players, and I hope for a sequel as well.


People find this review helpful!

cheetoman2cheetoman2

Rated 5 / 5 stars

Amazing!

duda absolutely loved it! just one thing, could you add a elesct all button? i really get tired of selecting a whole bunch of people multiple times. even though truely addicting game.