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"15 game " in the new form. Strain the brain and please the eye
july 13 1981
So many times I would click on the stupid orb to drag it and move it somewhere but the game registered it as a click on the tile. And that didn't make sense when I was clicking on the middle of the orb. So then I'd be in on of those "running out of time" binds that prevents me from beating the puzzle. Controls definitely need some improvements.
i really like it,
its hard with the timer, it gets me stuck but i still like it.
less tahn average..by 1
Great intro to the game!(Thats Before you click play)Also like the metal bit between levels... maybe make next bigger?I think the time limit is a bit short for certain levels. Great game strategy but a little disappointing in background and structure. Why the extra cards? Good little steps to get to the main thing.Altogether reasonable.
Interesting concept, but it's easy and a little monotonous. All you really seam to have for variety is a special tile with a button. You should think of other things to throw in, like maybe "warp" tiles or tiles that you can't move.
But I do like the overall style of the game and how smoothly it all transitions (which is why I'm giving it a 7).
The world of Bitey and company is full of magic and wonder!
The 12 hour graphic novel epic that resulted from three years of dedication.
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