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Credits & Info

Uploaded
Feb 4, 2011 | 12:53 PM EST

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Author Comments

A randomly generated night environment. This is something I put together for a programming class at school.
I had originally wanted to port a pretty basic physics engine from as2 to as3, and along the way it turned into this.

(Be patient, after a little bit stuff actually starts to happen)

EDIT:
I've discovered on some computer screens the glow is rendered much too bright, I'll re-up one where you can adjust it to your preference.
EDIT2:
Press left/right on your keyboard to adjust the glow. If you find the movie feels like it's running low, hold left to turn the glow off. The glow has the unfortunate tendency to suck up all your CPU cycles.

Reviews


Ngamer01Ngamer01

Rated 4 / 5 stars

Serene

I couldn't stop watching even despite the simplicity of it all. Good job.



YBS1986YBS1986

Rated 3 / 5 stars

umm

well i dont think its all bad at least you have something happing although you could add more to this


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endlessmystendlessmyst

Rated 4.5 / 5 stars

Tghis is actually pretty innovative

This looks good, is randomly generated, cool music and those little balls are sorta fun to watch.

You could make a good game with it if the land wasn't so pitfally or pointy in places



sithmaster0sithmaster0

Rated 5 / 5 stars

Great concept

I kept finding myself thinking that this stuff was water after a while. You should really consider making a puzzle game based on water physics, as this is what you have here. I think it would be a hit.


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DiMonoDiMono

Rated 3.5 / 5 stars

That's really cool

Once you realize that there are lots of balls tracing the environment on their own, it's really quite impressive. This would make a good screensaver.


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