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Space Defenders

rated 4.01 / 5 stars
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Action - Shooter - Horizontal Flight

Credits & Info

Jan 31, 2011 | 5:33 AM EST

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Levl 5 5 Points Survived level 5 in Infinite Mode
Mission Accomplished 25 Points You defeated the biggest threat in the galaxy!
Levl 10 50 Points Survived level 10 in Infinite Mode
Levl 15 100 Points Survived level 15 in Infinite Mode

Author Comments

Made in 48 hours, for the Global Game Jam 2011!
And on the front page! AWESOME!

v 1.13:
- Another, more robust fix for the people stuck out of reach bug.
v 1.11:
-Fixed the people stuck out of reach bug.
- fixed the audio playing *really* quietly bug.
v 1.1:
-Added Infinite Mode, with Badges
-Fixed the music volume level

You command a fleet of Space Defenders, whose responsibility it is to bring peace to the galaxy. Your swarm of stealth spacecraft have tracked the enemy force back to their home planet. This enemy is a brutal and heartless one, set on invading other civilisations, enslaving populations, and using the rich natural resources of your lands - having almost entirely ruined their own. Your mission is to bring peace to the galaxy by destroying every last one of them.



Rated 3.5 / 5 stars

Good but could be updated with more...

As a few other people have said, once you get past 15 there isn't really any challenge. but as you said, you plan on updating this so, when that happens i will be back here to play again


Rated 4 / 5 stars


ummm, no music... its fun tough, but it gets boring


Rated 4 / 5 stars

should die before it gets too boring

i played infinite till level 30, it was pretty easy but got so boring i had to stop, you should make it alot harder after level 20 or so

Charcoa1 responds:

I never really expected anyone to get up to level 15, let alone beyond it. The actual triggers for "spawning events" stop at level 16. up from there it's purely mathematical increments. I'll look into adding more stuff; it shouldn't take too long, but I have a few other projects that need my attention right now. I'll update this if I do add some more.


Rated 3 / 5 stars

it's to hard

and no music??!!


Rated 3.5 / 5 stars

Sold 3/5

It was an interesting and fun game with a great concept but the execution was flawed. The movement area has already been discussed but I found an issue with the idea as a whole. Ok so it seemed like when I was a larger group of Invaders I was a easier target and had worse aim... as soon as I got it down to one Invader I was able to dodge pretty much everything and move and shoot fast as hell. I took a building down in mere seconds as opposed to 15-20 seconds as a large group. But then again there was a huge issue with bullets going through an enemy and not doing any damage as a single Invader. You had to move vertically to do any damage which made no sense to me.

I said it before it was a great concept and very fun but had too many issues to deserve more than one playthough.