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A Mother in Festerwood

rated 3.67 / 5 stars
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Adventure - Other

Credits & Info

Jan 30, 2011 | 9:48 PM EST

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Adulthood 5 Points Bring up a child to his adult years.
Teenagehood 5 Points Bring up a child to his teenage years.
Monster Slayer 10 Points A medal for children who kill monsters.
Motherhood 10 Points A medal for empty nesters.
Treasure Hunter 10 Points A medal for children who seek out gold.
Momma's Boy 25 Points A medal for children who hardly leave their mothers.
Warrior 25 Points A medal for children who can clearly handle themselves.
Magic Pink Man Secret Medal: Unlock this medal to view its details!

Author Comments

Although the world habits dangers of violence and gore,
a young child's task is mostly to play
and to explore.

The job of a mother involves knowing when to hold your child back from the dangers of the world, and making sure the child can handle himself when he becomes too old for you to keep him.

+ Use the mouse to control the mother.
+ You can keep your tiny child near your home protecting him from danger.
+ Letting your child explore alone allows him to gain experience and eventually be able to handle himself.



Rated 4 / 5 stars

I enjoyed it and got a nice ending

You CAN end teh game with out him dying, if you wait a bit till hes old enough to have like 3 to defend himself he can grow to adult hood ( medals dont register)
and lil Junior actualy gets older(21)and returns home and you get the ending, Just keep him from heading where the ogre is,let him venture in areas he can do stuff to small monsters, prooblem is that its all random so this is almost useless. BUT if you make it to adulthood no matter how much you protect him, hes still gonna leave anyway fail or win, like life. Game has some bugs like mom sticks to the circle and cant move anywhere, or the game restarts on its own.

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Rated 3.5 / 5 stars

Junior's an idiot

Ok, so I eventually have to let him go explore. But, typical youth, he does so without caution. Instead of strategically dodging the dragons and ogres to kill the little stuff and build himself up, he just plows right into the dragons, bears and ogres (oh my!), and dies like an idiot.


Rated 4 / 5 stars

Good and a bit artsy

I enjoyed this game enough to replay it four or five times. If medals were working I'd probably have them all. It is short enough to not become boring and by the time you're kid finally escapes there is a genuine vested interest in their well being.

That said there are a few quirks. For one, your kid can go off the edge of the world. It wouldn't be so bad if there were things out there killing him. The walking response to the mouse is intentionally slow but it would be nice to have keyboard controls. I'd rather walk slowly but be able to completely control where I'm going. Sometimes when my kid died I had no idea what killed him. It would be nice to have a little epitaph. Also there is a bug with the purple bats(?) that they will occasionally die over and over. The noise gets a bit annoying and they can still attack, which led to one of my kid's deaths.

Overall I give it 4/5. It kept me interested for a short amount of time and I really did like it but there isn't any lasting appeal.

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Rated 4 / 5 stars

Not Bad

This game makes me feel like I've been such an asshole to my mom after all these years.

+ : Pink Man Rocks.
What a crazy forest to have a lil nice house.

- : Everything is too random. Makes me want to kill some monsters.

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Rated 1.5 / 5 stars

I'd rather a fun game than another art game

As an actual game it is not fun. You don't get to do anything interesting.

As an art game, it's way too simple and has seemingly no difference in consequence no matter what you do. I played five times in a row trying different tactics... it all ended very quickly and in the same way. You try to keep the kid safe, he dies. You let him go off by himself, he dies. No lesson is learned, and I didn't want to learn a lesson anyway. I wanted to have fun.