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A Mother in Festerwood

rated 3.66 / 5 stars
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Adventure - Other

Credits & Info

Jan 30, 2011 | 9:48 PM EST

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Adulthood 5 Points Bring up a child to his adult years.
Teenagehood 5 Points Bring up a child to his teenage years.
Monster Slayer 10 Points A medal for children who kill monsters.
Motherhood 10 Points A medal for empty nesters.
Treasure Hunter 10 Points A medal for children who seek out gold.
Momma's Boy 25 Points A medal for children who hardly leave their mothers.
Warrior 25 Points A medal for children who can clearly handle themselves.
Magic Pink Man Secret Medal: Unlock this medal to view its details!

Author Comments

Although the world habits dangers of violence and gore,
a young child's task is mostly to play
and to explore.

The job of a mother involves knowing when to hold your child back from the dangers of the world, and making sure the child can handle himself when he becomes too old for you to keep him.

+ Use the mouse to control the mother.
+ You can keep your tiny child near your home protecting him from danger.
+ Letting your child explore alone allows him to gain experience and eventually be able to handle himself.



Rated 3 / 5 stars


i have no sone; my son wouldn't have died from a damned bear attack! i like it, but y can't i call the little dumbass back home before before pedo-bear finds him.

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Rated 3.5 / 5 stars


Loved the atmosphere you've created, the music works incredibly well. I found the child's movement to be pretty buggy (seems to get stuck) but the emergent narrative is really nice. As someone else said, it would be nice if the kid ran from monsters when really young.

I did feel it was more down to luck than anything else, would be nice to feel a stronger sense of agency.

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Rated 4 / 5 stars

this needs work

u got somethin here, but needs work, like a call button to yell for your youngin, plus he should prbly run from monsters b4 adulthood, wish there was more endgame. also, i would never raise such a pussy of a kid.

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Rated 5 / 5 stars

Absolutely wonderful...

Simple and effective simulation of a mother's desire and eventual failure to protect her children from the world.
Giving the player a cursor that doesn't have any use is an extra stroke of genius that gives the player hope beyond reasonable doubt that we have something to offer the youngster once he's left home.
I cannot love this game any more than I do now.

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Rated 2 / 5 stars


Interesting concept by way too buggy. Also, the instructions are not very clear. I have no idea how to get the kid back inside the fence once he goes out.

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