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A Mother in Festerwood

rated 3.67 / 5 stars
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Adventure - Other

Credits & Info

Jan 30, 2011 | 9:48 PM EST

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Adulthood 5 Points Bring up a child to his adult years.
Teenagehood 5 Points Bring up a child to his teenage years.
Monster Slayer 10 Points A medal for children who kill monsters.
Motherhood 10 Points A medal for empty nesters.
Treasure Hunter 10 Points A medal for children who seek out gold.
Momma's Boy 25 Points A medal for children who hardly leave their mothers.
Warrior 25 Points A medal for children who can clearly handle themselves.
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Author Comments

Although the world habits dangers of violence and gore,
a young child's task is mostly to play
and to explore.

The job of a mother involves knowing when to hold your child back from the dangers of the world, and making sure the child can handle himself when he becomes too old for you to keep him.

+ Use the mouse to control the mother.
+ You can keep your tiny child near your home protecting him from danger.
+ Letting your child explore alone allows him to gain experience and eventually be able to handle himself.



Rated 3 / 5 stars

Fun impartial hero helper sim.

I enjoyed this game, it was a nice small bite into the impartial assistance of hero's sub-genre (if it is a sub-genre, who knows?) Kind of reminded me a little of Majesty in that respect.

I enjoyed it for what it was, shepherding your kid in a fence, but once he was loose, I felt too dis-connected from the game itself. It would have been nice to have been given more options other than sit there and wait for my son to come home.

Maybe giving the mother the ability to call your son home would have added to the game? Maybe have a limited amount of calls or have the son ignore the mother every now and again to keep it fresh?

Or maybe even have the roles reversed. Once the mother is too old to care for the son, she starts wandering around aimlessly in the forest and the player assumes control of the son and whatever experience he had accrued during the mothers play time.

Either way, it was a fun game and I'd like to see it developed a little more in the future.

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Rated 5 / 5 stars

My dialogue throughout the game

"No, don't go that way! That is a F'ing BEAR!" "Good, stay close to the house....GODDAMNIT! Why would you go for the dragon!?! You are 5 years old!" Yeah, it was pretty frustrating pretty frustrating, but I can imagine real parenting would be almost as hard. (Except obviously no Dragons or trolls lol). Oh and I ran across an issue where I was leaning on the wall to the right and the mother went through it and instead of being locked IN the center circle part I was locked OUT of the area with the house


Rated 3.5 / 5 stars

Very interesting, but...

I like the idea, I thought I'll play for hours, but when my child got deepere in the woods to the edge of the screen the game started buged out. And also, if that didn't happen it would still be nice to have some authority as a mother. I know that your games always have a deeper meaning, but you could have done a bit more with this one.


Rated 2 / 5 stars

How do I play the game?

I don't know how you play the game. You should put in some instructions on how to play. Only 4/10 for you.

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Rated 3 / 5 stars

Interesting perspective

It's interesting, showing a mother's point of view and how they really don't have control over their children after they leave home, but as it is now, it's not a game, really. Something like being able to call your kid back or having his health recover when he's home would've been nice. and maybe AI, like not having him walk in circles repeatedly into an enemy he can't kill. it's like every single child your raise is retarded or something

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