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A Mother in Festerwood

rated 3.67 / 5 stars
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Adventure - Other

Credits & Info

Jan 30, 2011 | 9:48 PM EST

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Adulthood 5 Points Bring up a child to his adult years.
Teenagehood 5 Points Bring up a child to his teenage years.
Monster Slayer 10 Points A medal for children who kill monsters.
Motherhood 10 Points A medal for empty nesters.
Treasure Hunter 10 Points A medal for children who seek out gold.
Momma's Boy 25 Points A medal for children who hardly leave their mothers.
Warrior 25 Points A medal for children who can clearly handle themselves.
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Author Comments

Although the world habits dangers of violence and gore,
a young child's task is mostly to play
and to explore.

The job of a mother involves knowing when to hold your child back from the dangers of the world, and making sure the child can handle himself when he becomes too old for you to keep him.

+ Use the mouse to control the mother.
+ You can keep your tiny child near your home protecting him from danger.
+ Letting your child explore alone allows him to gain experience and eventually be able to handle himself.



Rated 4.5 / 5 stars

Very amusing

The theme really hits home. It definitely puts you in the desired viewpoint. It is very beautiful in that aspect.

And yet...
The kid is so dumb!
As elegant as giving everything modified random wander code, it could really use something else. Yelling for your kid to come back, for instance. It could have a fluctuating chance of effect based on the child's age. More sensibly would be some level modifier to certain missives, like "Don't mess with things that are taller than you."

There were too many bears. Half the time I died to bears, a third to bats. Bears aren't that common, and when they tend to gravitate towards the house, it's a recipe for death. It would be nice to see a little ecology applied to this setup. There are way more predators than prey.

The experience needs tweaking. It gains too slowly and drains way, way too quickly. Losing 2-3 times the rate of increase just for visiting your house? Exp. from kills would be sensible as well. Health drops and other pickups would be nice as well. the fountain of youth and excalibur were nice, but way too hard to get, especially since excalibur alone wouldn't protect you from the dragon right next to it. I didn't really understand the point of gold, unless that was the endgame scenario. I couldn't really tell.

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Rated 4.5 / 5 stars

i get it!

its a game about feeling what most mothers actually feel to have sons that are rebilious and they seem retarded but they dont even note it! and when they tell them to freaking stay home they want to go out and when they need help they wont admit it and their life becomes a failure, but then their mother feels guilty because she thinks maybe if i could hold him enough until he was more mature he wouldnt end up having a miserable life.


Rated 3 / 5 stars

This game looked kinda neat...

But I had to restart twice to be able to play it. She kept getting stuck!

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Rated 2 / 5 stars

i dont get it

its a game... about being a mom... whose house... is surrounded by monsters... with a retarded kid... that doesnt understand the concept.... of if you are hurt.... come the fuck home. i really wish there were a better explaination of what i am supposed to be doing besides raising a kid. like, any instructions in fact.

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Rated 5 / 5 stars

I did it!

I was able to get to the end where he returns home with his treasure! I like the slow progression of the mother aging. The only rason I beat it is cause I kept the kid inside until he was 20 XD Then he became too fast to stop :(