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Credits & Info

Uploaded
Jan 30, 2011 | 9:48 PM EST

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Medals

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Adulthood 5 Points Bring up a child to his adult years.
Teenagehood 5 Points Bring up a child to his teenage years.
Monster Slayer 10 Points A medal for children who kill monsters.
Motherhood 10 Points A medal for empty nesters.
Treasure Hunter 10 Points A medal for children who seek out gold.
Momma's Boy 25 Points A medal for children who hardly leave their mothers.
Warrior 25 Points A medal for children who can clearly handle themselves.
Magic Pink Man Secret Medal: Unlock this medal to view its details!

Author Comments

Although the world habits dangers of violence and gore,
a young child's task is mostly to play
and to explore.
-FESTERWOOD PROVERB

The job of a mother involves knowing when to hold your child back from the dangers of the world, and making sure the child can handle himself when he becomes too old for you to keep him.

INSTRUCTIONS:
+ Use the mouse to control the mother.
+ You can keep your tiny child near your home protecting him from danger.
+ Letting your child explore alone allows him to gain experience and eventually be able to handle himself.

Reviews


FowderSoapFowderSoap

Rated 5 / 5 stars February 2, 2011

Powerful

Simply beautiful, man. Nobody quite like your own mother.



bipolarmunkeybipolarmunkey

Rated 4 / 5 stars February 2, 2011

well...

at first I didn't quite understand what was going on. But once I figured it out it was kinda fun. Not very addictive, but I think that more users would find it fun if you added some intructions or some other features. Good game though, I personally enjoyed it.



RyanIngsRyanIngs

Rated 3.5 / 5 stars February 2, 2011

How the hell am I supposed to rasie him...

...When the selfish bastard leaves when he is 8?



NicKoLa93NicKoLa93

Rated 5 / 5 stars February 2, 2011

fk fk fk

how do you make the child die?



GrobiGrobi

Rated 3 / 5 stars February 2, 2011

Fun impartial hero helper sim.

I enjoyed this game, it was a nice small bite into the impartial assistance of hero's sub-genre (if it is a sub-genre, who knows?) Kind of reminded me a little of Majesty in that respect.

I enjoyed it for what it was, shepherding your kid in a fence, but once he was loose, I felt too dis-connected from the game itself. It would have been nice to have been given more options other than sit there and wait for my son to come home.

Maybe giving the mother the ability to call your son home would have added to the game? Maybe have a limited amount of calls or have the son ignore the mother every now and again to keep it fresh?

Or maybe even have the roles reversed. Once the mother is too old to care for the son, she starts wandering around aimlessly in the forest and the player assumes control of the son and whatever experience he had accrued during the mothers play time.

Either way, it was a fun game and I'd like to see it developed a little more in the future.


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