Don't Escape
I'm a werewolf and it's a full moon. I have to find a way to prevent myself from escaping.
3.82 / 5.00 33,663 ViewsRagnarok Online Jigsaw
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Although the world habits dangers of violence and gore,
a young child's task is mostly to play
and to explore.
-FESTERWOOD PROVERB
The job of a mother involves knowing when to hold your child back from the dangers of the world, and making sure the child can handle himself when he becomes too old for you to keep him.
INSTRUCTIONS:
+ Use the mouse to control the mother.
+ You can keep your tiny child near your home protecting him from danger.
+ Letting your child explore alone allows him to gain experience and eventually be able to handle himself.
Reviews
Rated 4.5 / 5 stars February 2, 2011
Original!
But I would like to see the son return home to get helped/recover from his travels. Also... time management? Very sweetly executed. Simple. Original.
Rated 5 / 5 stars February 2, 2011
Well I thought it was good
In fact, I'd say it's excellent. The idea of protecting your child but NOT being able to control them is great! I don't see why people want to be able to keep him in one spot. Or ground him. Heal him I understand and would be good. But the whole point is to be powerless once he leaves your control. The fence isnt just a physical barrier, its literally your influence over him. It just wouldnt make sense if you could control the bugger. there wouldnt be a game.
Besides, the idea of him being ruled by chance of seeing how this lil twerp gets into trouble and finds random treasure (I like all the possible things for him to run into by the way).
Things I'd like to see are:
-volume control
-healing him
-fixing bugs (cuz I apparently was impaled on the fence once and couldn't move, my kid went on to randomly kick ass that time though :D )
Rated 3 / 5 stars February 2, 2011
Won't load
The game won't finish loading, it just goes to like 90% and stops.
Rated 3.5 / 5 stars February 2, 2011
This is such a great concept, but poorly excecuted
Seriously, we've all seen kill-the-monsters-and-level-up RPGs, but usually the mom takes a sidelines role... playing as the mother of the hero is a great concept and has a lot of potential! However... the kid seems to be none-too-bright, and the lack of control over him if he gets past the fence makes the game random and frustrating. Some suggestions that could improve the concept immensely:
1. Give the kid some kind of AI. Reckless and stupid is fine - he's a budding RPG hero, after all - but he should at the very least look like he thinks he knows what he's doing instead of wandering about randomly.
2. Remove the fence. Even if the mother can't fight, at least let her keep her child away from the more dangerous monsters and guide him to the easier ones until he's strong enough. Perhaps if the mother gets killed we can even get to see if the kid manages to succeed on his own.
3. At the very least, let there be some means of having influence over the kid when he's outside. Maybe the mom can make dinner and the smell will get him to come home?
Rated 1.5 / 5 stars February 2, 2011
Fun, but bugs kill all
I love the original concept, but too many bugs make play frustrating. Also, it is impossible to prevent the chilf from commit suicide. Sometimes, the mother wont move, and you can just wait untill the child dies to restart