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A Mother in Festerwood

rated 3.67 / 5 stars
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Adventure - Other

Credits & Info

Jan 30, 2011 | 9:48 PM EST

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Adulthood 5 Points Bring up a child to his adult years.
Teenagehood 5 Points Bring up a child to his teenage years.
Monster Slayer 10 Points A medal for children who kill monsters.
Motherhood 10 Points A medal for empty nesters.
Treasure Hunter 10 Points A medal for children who seek out gold.
Momma's Boy 25 Points A medal for children who hardly leave their mothers.
Warrior 25 Points A medal for children who can clearly handle themselves.
Magic Pink Man Secret Medal: Unlock this medal to view its details!

Author Comments

Although the world habits dangers of violence and gore,
a young child's task is mostly to play
and to explore.

The job of a mother involves knowing when to hold your child back from the dangers of the world, and making sure the child can handle himself when he becomes too old for you to keep him.

+ Use the mouse to control the mother.
+ You can keep your tiny child near your home protecting him from danger.
+ Letting your child explore alone allows him to gain experience and eventually be able to handle himself.



Rated 4 / 5 stars

loved it

I really loved it, idea is good, but maybe some shout function that makes the kid go back should be added, and I didnt really get the ending kid turned 25 then some sort of short scene started I got motherhood medal and thats it, ut overall - good


Rated 4 / 5 stars

pretty nice game

got to lvl 7 and age 28 realy hard but pretty good wish he retreats and heals when he gets to like 30% of health


Rated 1 / 5 stars


this is a nice game, GREAT consept.
But yes there are some big bugs so i will take off two stars for that.
But the main problem i have with this game is the complet smack in the face the player gets from this game.
You spend an iratatingly long time keeping the kid safe and keeping distence at the same time to help him level up nicly.
Just to have the (no offence) extramly stupid fuction of random movment make him walk off to an enemy to strong for him, he will take some damage and get past it, but then, the smack in the face, the random function makes him tern around go make to the weird blob and start walking over it, again and again and again, and hes dead, and he rarly even picks up a single item and only killed some rabbits and bears, this happend to me 5 out of 6 times.
Its due to the horibly stupid and lazy choise of picking a random function for the movment that terns this game from great to complet and utter shit.

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Rated 0 / 5 stars

Fun Idea, Serious Bugs

The resetting bug is intense, and I haven't found a way around it. You may want to look in to that.

No stars until you make it playable at least one platform.

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Rated 1 / 5 stars

This works well in theory

But the way you have done it, the game just doesn't work. I normally love art games, because they give off an actual message. I understand the message you were probably trying to convey was "The more you keep your child from the outside world, the more it hurts them in the end when they have to go out there." Thing is, what your game is conveying is "Unless you baby your kid, he will die, unless he is extremely lucky."

Not to mention all of the damn bugs. The few times I could actually do well (not to mention the ONE time I got the sword and the ONE time I got the fountain) the game reset.

This review is pretty useless anyways. If I remember right, you're the guy who thinks his games are perfect and never changes them because everyone else is wrong and you are right. Maybe I'm wrong, but I'm pretty sure it's you.

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