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Mouse to Shoot and Aim Keep Mouse left button pressed to dose the Shoot power. There is a minimal power, otherwise the Arty won't shoot. There is a limit in lower angle of fire.
EDIT: Thanks to all the people who played the game and wrote a review. I dedicated some good time in hunting bugs. But according to some reviews some bug is still left in.. sorry for that.
it gets stuck on the screen after you shoot
other wise pretty good
i thought i have ironed out this bug..
finish the game
could be a fun game if you could fire more shots after hitting them, but waiting to die just isn't that fun.
It's kinda glitchy...
if you fire a shot and the arty goes out of view, you won't be able to fire another shot. You also have to wait until you can reset the game and play it. Also, if you angle too low and then angle up and fire, it's glitchy as to when the arty will actually fire.
It's simple, yes, but if you could fire more quickly, add more types of arty shells, add stages, and a few other things, this would get a significantly higher rating.
Thanks for tips, but to go with a more complex game.. i need an artist which i can't afford.
Okay, I like the art work... The vCam, but there is one thing I hate....
Everytime I shoot it wont take me back to the cannon... If that wasn't there you would get an 8/10..
but, here's what you could fix: reaction time on firing should be faster, screen movement is jerky, maybe add a radar screen and remove the "glitchiness" of firing that others have also mentioned
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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