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Here is a prototype I've been working on. THIS IS INCOMPLETE. I'm just showing a work-in-progress.
It is designed to keep a ragdoll balanced. There are no other pose constraints except one which keeps the center of gravity between the feet, in the direction of gravity (and other external forces).
It may be glitchy, since it is a low-resolution simulation, for those so inclined to know.
CONTROLS ARE DISPLAYED IN THE GAME. You must click the game screen for the controls to be active.
that is fun i made the stick thingy dance XD
anyway it looks good for a demo i hope the full version comes out :D
Looking good, like MegaTanel said using the peak level of a sound channels for giving impulse to the body can be cool to see.
Looks awesome, you could use it for a 3D dancing game.
I sure made it dance to anything Audio portal trew at me.
It seems great
I'm looking foward to this...
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