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rated 4.45 / 5 stars
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Action - Shooter - Horizontal Flight

Credits & Info

Jan 18, 2011 | 10:14 AM EST
  • Frontpaged January 19, 2011
  • Review Crew Pick January 19, 2011
  • Daily Feature January 19, 2011
  • Weekly 3rd Place January 19, 2011

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20 Stars 5 Points Collect 20 stars in a single flight.
High Flyer 5 Points Reach an altitude of 15m.
Hourglass 5 Points Be flying for 1 minute.
Lift Off 5 Points Travel 200m in a single flight.
All Star 10 Points Collect all the available types of stars in a single flight.
Bird Hunter 10 Points Reach 5x Crane bonus.
Close Call 10 Points Escape from a stall at less than 3m altitude.
Easy Gliding 10 Points Travel 300m without using any fuel during your flight.
Flying Low 10 Points Travel for 300m without exceeding 3m altitude.
Long Haul 10 Points Travel 1000m in a single flight.
Profit 10 Points Collect $500 in a single flight.
Second Wind 10 Points Get boosted by 3 windmills in a single flight.
Swan Dive 10 Points Fly straight downwards at terminal velocity.
Big Money 25 Points Collect $3000 in a single flight.
Daredevil 25 Points Successfully escape from stalling three times in a single flight.
Efficiency 25 Points Clear Japan in 30 days or under.
Galaxy 25 Points Collect 100 stars in a single flight.
Icarus 25 Points Collect 30 space stars in a single flight.
Supersonic 25 Points Reach a velocity of 25m/s.
The Prophecy 25 Points Clear Egypt in 21 days or under.
What Happen? 25 Points Bounce along for another 100m after making contact with the ground.
Borbonne-Le-Bonne 50 Points Clear France in 15 days or under.
Royal Mail 50 Points Clear England in 8 days or under.

Author Comments

Have fun! :)



Rated 5 / 5 stars

Excellent Game!

This game is very fun, beginning to end. Probably one of the best flash games I've ever played for flight, and I've played just about every one I could find!

As a pilot, though, I noted some stuff that you should change for the next game (which I'm really hoping is in the works!), and some great stuff. The main thing to change is only "Rudder Control" to "Elevator Control". Rudders control yaw, the side to side motions of the plane, while the elevators control the pitch, or the nose angle, of the plane. But I really loved how it was programmed to not use nose angle as a measure of stalling, but used velocity instead. When gliding, putting the nose up only decreases velocity; it does not stall the plane on it's own, and I'm really glad that you caught that. And as MomoSmoothie said, you could fix that weird turn that the plane puts itself into when at high altitudes.

But seriously, this game is great fun! I laughed when I upgraded the shape for the third time and got a basic Cessna 172 body, which is what I'm learning to fly. Putting that in there was great! I can't wait for the sequel!

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Rated 5 / 5 stars


One thong though, I unlocked achievements in the game but I didn't get the medal.


Rated 5 / 5 stars


david've done it with the music and I really enjoyed the game so much that I must admit: that was the one of the greatest hours I has spent for years. I just have one little tiny question: is every french dude that perverted =)


Rated 4.5 / 5 stars


While the controls and design take a little while to get use too. Flight is actually a very enjoyable and addictive game to play. This coming from someone who only played it for 10 mins.


Rated 5 / 5 stars


Just, wow. . . .
It took me maybe less than an hour to finish this game, but it was all GREAT!
Sure, the beginning was a little weak, meaning the plane was really bull crap and all (and it REALLY felt like it was a normal paper plane).
But when everything was done, it was definitely Pwnmaster 3000 :P Hahaha
Great game ;-)
Though because you know, the beginning the plane didn't fly for too long, maybe you should change the music first?
Cause the transitions I had in this game, my moods when I looked at the girl asking for her mom, then listening to the "cheery" music while flying, then hearing the "sad" music in the menu again, it's kinda clashing. But definitely it gets better as you play ;-)
But just as a suggestion, how about putting different soundtracks to different places in the game? Cause sometimes you forget that you're in . . .let's say . . .Egypt, when you fly too high, till you drop down and see the pyramids again. It would add more to the tone of the game, wouldn't it? :D
Just a suggestion, but awesome game ;-)

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