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rated 4.45 / 5 stars
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Action - Shooter - Horizontal Flight

Credits & Info

Jan 18, 2011 | 10:14 AM EST
  • Frontpaged January 19, 2011
  • Review Crew Pick January 19, 2011
  • Daily Feature January 19, 2011
  • Weekly 3rd Place January 19, 2011

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20 Stars 5 Points Collect 20 stars in a single flight.
High Flyer 5 Points Reach an altitude of 15m.
Hourglass 5 Points Be flying for 1 minute.
Lift Off 5 Points Travel 200m in a single flight.
All Star 10 Points Collect all the available types of stars in a single flight.
Bird Hunter 10 Points Reach 5x Crane bonus.
Close Call 10 Points Escape from a stall at less than 3m altitude.
Easy Gliding 10 Points Travel 300m without using any fuel during your flight.
Flying Low 10 Points Travel for 300m without exceeding 3m altitude.
Long Haul 10 Points Travel 1000m in a single flight.
Profit 10 Points Collect $500 in a single flight.
Second Wind 10 Points Get boosted by 3 windmills in a single flight.
Swan Dive 10 Points Fly straight downwards at terminal velocity.
Big Money 25 Points Collect $3000 in a single flight.
Daredevil 25 Points Successfully escape from stalling three times in a single flight.
Efficiency 25 Points Clear Japan in 30 days or under.
Galaxy 25 Points Collect 100 stars in a single flight.
Icarus 25 Points Collect 30 space stars in a single flight.
Supersonic 25 Points Reach a velocity of 25m/s.
The Prophecy 25 Points Clear Egypt in 21 days or under.
What Happen? 25 Points Bounce along for another 100m after making contact with the ground.
Borbonne-Le-Bonne 50 Points Clear France in 15 days or under.
Royal Mail 50 Points Clear England in 8 days or under.

Author Comments

Have fun! :)



Rated 5 / 5 stars


Enjoyed it; LOVED the reference to Toss the Turtle.

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Rated 5 / 5 stars

Delightful little game

It gets better after the first few moments!

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Rated 5 / 5 stars

Loved it

Great game, and love that they remind us of our lil turlish friend (and ofc the penguin that can now fly!, watch out for icebergs though)


Rated 5 / 5 stars


great work on this, really liked playing it


Rated 5 / 5 stars

The Game - Don't lose it

Pro-Tips. How to beat the game in under 20 days:

Your first 3 throws aim high. If you can't purchase three power-ups in your first two turns, start over.

After that, give some really hard throws, but keep it fairly straight and under 3 meters. You'll get a really good velocity bonus giving you extra meters (and ultimately points) Once you upgrade hurricane and have navigation controls you can keep getting a boost off windmills. 10, 20, 30 at a time. Don't be afraid to pull really far back on your plane to keep its momentum to reach the next windmill.

Purchase Lightweight/Aerodynamic upgrades first followed by the ability to steer your plane. Always choose to upgrade your plane over other upgrades ("Better Model").

Use Rudder Control to bounce off of windmills. Once you have enough money, upgrade Hurricane and crane booster as fast as you can.

Don't ever purchase any upgrades from the bottom row except Crane Duration (after you have passed the first 1 or 2 levels.

Remember: To clear a stage you must go for distance. Conveniently this is also the best way to get points. I'd know. I've spent just over 16 hours playing this game.

After you've reached the third stage you should work on upgrading Lucky Star and Green Fuel.

Throwing Power and Fire engine I did not mention so far because they are not very important to upgrade after you upgrade them initially. These are your 1-and-done power-ups.

I hope it helps!

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