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This game is the third part of Zalvyc's saga. What creatures do the forest hold. Find the cave to find a sexy surprise.
Can't quite place my finger on it
I beat the whole level without realizing I had an attack button. The sounds were annoying. And the character moves sporadically. This might be decent if you put a whole lot of work into improving character design, difficulty, background, music, sounds, jumping, movement of platforms, make the main character smaller, add fun...
Actually, I'll just wish you luck in future endeavors.
So I went through a whole level, but the thing we've all been waiting for wasn't there. You don't make a game like this just to say "scene only available at...", that is just advertising for your website. It was mostly a waste of time, since the game didn't contain any real of action (you can run through the whole level without dying). Use colors more appealing to the eye (puke green and brown aren't attractive at all), put more creative and moving enemies (fire punching flowers..), don't make the main character take one third of the screen, add music, put something that indicates how many special attacks you can use, put the action buttons in a way that isn't hard to press, remove the part where you can choose between the two endings (honestly, who is going to bother walking through that and pick the "good boy" ending?) and add the sexy part. I was disappointed to see it wasn't there, and you were "forcing" me to go on your website. If you're planning to make a serious platformer, think hard and make something completely original, not an average 2D jumper, and if you want to make it about sex, put real sex parts (i checked the full version, what a disappointment). Weak story, mediocre action, disappointing ending.
You really need to make efforts, and start from scratch, instead of continuing this "saga".
Thank you very much for your critic. The only thing I can say in my defense is that I never took any programing or design lessons. I just started a year ago. All I have been doing and learning is in my own, but I am open for improvement. Sometimes things don't come out the way I have them plan in my head. I will try harder. thanks
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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