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Super Mega Bot is a challenging and fun platformer. Put your platform skills to the test and work your way through 21 levels by avoiding spikes, lasers, bombs and other enemies.
Fun, But Much Too Difficult
I want to give you a 6.5, because this really doesn't deserve a 7, but giving a 6 is much too harsh. Virtual scores don't matter, though, and critique does.
The artwork was good. Not great for "sprites", but by no means bad. It was rather simplistic, which is a good look to pull off. It could have had more detail, too. It was the same enemies, same character, and same background.
The sound is also a big problematic. It was good but the loop got sickening very fast, and the bouncing sound effects were nauseating. I realize this is a pixel styled game, but there are plenty of Newgrounds artists who would have loved to contribute their music to this game. Mix the sound track up a bit.
The animation was almost non existent. The only real animation was the character and enemies, and they only had two or so frames. Like I said, change it up a little bit, it gets sickening after a while.
The difficulty is where I have the biggest issue I've played hard games before, but this literally took me hundreds of tries. Seriously, fire your programmer or get a new one. The hit detection was off, so it was extremely awkward and difficult to pull off the easiest of maneuvers. This game would be a lot better if the programming was at least sub par. That's not to say it's horrible, but it's decent and simplistic. For a game like this, I'd suggest to get a more advanced programmer.
The game was fun over all, and has me coming back to play it, but I find myself quitting and doing something else because of the intense difficulty.
I look forward to your future projects, as this game is very addictive and fun.
Keep em comin'.
it wasn't that good and if you touched the side of the spikes you died
it was a very fun
It looks pretty. Otherwise, like a previous poster before me said, it's a TOTAL ripoff of Nitrome. Both the sprite of the main character and the gameplay are direct copies of their games.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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